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New weight driven limits logic for cargo to load multiple cargo.
Fixed near range issue for carriers. now the infantry disappearance range for boarding is calculated by the carrier bounding range, which is derived from the bounding rectangle on the Y-axis. The near range parameter can still be provided and will be interpreted as the loading range for static cargo objects!
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@@ -811,7 +811,7 @@ do -- CARGO
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end
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--- Check if CargoCarrier is near the Cargo to be Loaded.
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--- Check if CargoCarrier is near the coordinate within NearRadius.
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-- @param #CARGO self
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-- @param Core.Point#COORDINATE Coordinate
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-- @param #number NearRadius The radius when the cargo will board the Carrier (to avoid collision).
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