Progress, changed and reworked protocols

2016-08-14

- Changed Spawn APIs to express Group position and Unit position
randomization.

- Changed the API protocol of SpawnInZone() method.
-- Removed OuterRadius and InnerRadius parameters !!!

- Changed the API protocol of SpawnFromUnit() method.
-- Removed OuterRadius and InnerRadius parameters !!!

- Added InitRandomizeUnits() method, taking 3 parameters:
-- RandomizeUnits given the value true, will randomize the units upon
spawning, false (default) will not randomize the untis.
-- OuterRadius is the outer radius of the band where the units will be
spawned, if RandomizeUnits is true.
-- InnerRadius is the inner radius of the band where the units will not
be spawned, if RandomizeUnits is true.

- Removed SpawnFunction() method.

- Added OnSpawnGroup() method as the new official CallBack function
method to catch when a new function will be called.
-- Documented OnSpawnGroup() method.

- Renamed Limit() method to InitLimit() method.

- Renamed Array() method to InitArray() method.

- Renamed RandomizeRoute() method to InitRandomizeRoute() method.

- Renamed RandomizeTemplate() method to InitRandomizeTemplate() method.

- Reviewed all test missions for the changes executed and made adaptions
where necessary + re-tests.
This commit is contained in:
Sven Van de Velde
2016-08-14 21:37:11 +02:00
parent 58124c0709
commit c000675471
152 changed files with 6358 additions and 60766 deletions

View File

@@ -1,28 +1,56 @@
2016-08-14
- Changed Spawn APIs to express Group position and Unit position randomization.
- Changed the API protocol of SpawnInZone() method.
-- Removed OuterRadius and InnerRadius parameters !!!
- Changed the API protocol of SpawnFromUnit() method.
-- Removed OuterRadius and InnerRadius parameters !!!
- Added InitRandomizeUnits() method, taking 3 parameters:
-- RandomizeUnits given the value true, will randomize the units upon spawning, false (default) will not randomize the untis.
-- OuterRadius is the outer radius of the band where the units will be spawned, if RandomizeUnits is true.
-- InnerRadius is the inner radius of the band where the units will not be spawned, if RandomizeUnits is true.
- Removed SpawnFunction() method.
- Added OnSpawnGroup() method as the new official CallBack function method to catch when a new function will be called.
-- Documented OnSpawnGroup() method.
- Renamed Limit() method to InitLimit() method.
- Renamed Array() method to InitArray() method.
- Renamed RandomizeRoute() method to InitRandomizeRoute() method.
- Renamed RandomizeTemplate() method to InitRandomizeTemplate() method.
- Reviewed all test missions for the changes executed and made adaptions where necessary + re-tests.
2016-08-12
- Temporary release of the new cargo handling.
-- Released available functionality to handle one CARGO_UNIT loading, boarding, unloading.
-- Created CARGO_UNIT test missions.
- Added Translate() method in POINT_VEC3, translating a 3D point over the horizontal plane with a Distance and Angle coordinate.
- Changed Spawn APIs, adding RandomizeGroup and RandomizeUnits parameters, to express Group position and Unit position randomization.
-- Changed SpawnInZone() method.
--- RandomizeGroup is used to randomize the start position of the Group in a zone.
--- RandomizeUnits is used to randomize the start position of the Units in a defined radius band, through OuterRadius and InnerRadius parameters.
-- Changed SpawnFromVec3() method.
--- RandomizeUnits is used to randomize the start position of the Units in a defined radius band, through OuterRadius and InnerRadius parameters.
-- Changed SpawnFromVec2() method.
--- RandomizeUnits is used to randomize the start position of the Units in a defined radius band, through OuterRadius and InnerRadius parameters.
2016-08-08
- Added briefing to method ESCORT:New()
-- If no EscortBriefing is given, the New() method will show the default briefing.
2016-08-06
- Made PointVec3 and Vec3, PointVec2 and Vec2 terminology used in the code consistent.
-- Replaced method PointVec3() to Vec3() where the code manages a Vec3. Replaced all references to the method.
-- Replaced method PointVec2() to Vec2() where the code manages a Vec2. Replaced all references to the method.
-- Replaced method RandomPointVec3() to RandomVec3() where the code manages a Vec3. Replaced all references to the method.
2016-08-03
- Fixed error at SPAWN:RandomizeTemplate()
-- Units started in wrong x, y position (at the template, instead of at the master template of the SPAWN).
-- Adjusted x, y and alt to the start position of the first unit of the master template.
@@ -30,9 +58,11 @@
-- Regenerated MOOSE.lua
2016-07-31
- Added a SpawnHeight parameter to the SPAWN method RandomizeRoute(), based upon a bug report of David. Air units will now also have optionally the route height randomized.
2016-07-29
- Documentation of methods GetFirstAliveGroup, GetNextAliveGroup, GetLastAliveGroup + code snippets.
2016-07-23