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Changed documentation for Marker.lua and MarkerOps_Base.lua (#1891)
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@@ -58,18 +58,16 @@
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-- If the maker should be visible to a specific coalition, you can use the :ToCoalition() function.
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--
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-- mymarker = MARKER:New( Coordinate , "I am Batumi Airfield" ):ToCoalition( coalition.side.BLUE )
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--
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-- ### To Blue Coalition
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--
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-- ### To Red Coalition
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--
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--
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-- This would show the marker only to the Blue coalition.
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--
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-- ## For a Group
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--
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-- mymarker = MARKER:New( Coordinate , "Target Location" ):ToGroup( tankGroup )
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--
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-- # Removing a Marker
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--
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-- mymarker:Remove(60)
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-- This removes the marker after 60 seconds
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--
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-- # Updating a Marker
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--
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@@ -305,7 +303,7 @@ end
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-- User API Functions
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Marker is readonly. Text cannot be changed and marker cannot be removed.
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--- Marker is readonly. Text cannot be changed and marker cannot be removed. The will not update the marker in the game, Call MARKER:Refresh to update state.
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-- @param #MARKER self
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-- @return #MARKER self
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function MARKER:ReadOnly()
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@@ -315,7 +313,7 @@ function MARKER:ReadOnly()
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return self
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end
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--- Marker is readonly. Text cannot be changed and marker cannot be removed.
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--- Marker is read and write. Text cannot be changed and marker cannot be removed. The will not update the marker in the game, Call MARKER:Refresh to update state.
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-- @param #MARKER self
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-- @return #MARKER self
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function MARKER:ReadWrite()
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