diff --git a/Moose Development/Moose/Sound/SRS.lua b/Moose Development/Moose/Sound/SRS.lua index eabaad197..cafb49c7c 100644 --- a/Moose Development/Moose/Sound/SRS.lua +++ b/Moose Development/Moose/Sound/SRS.lua @@ -96,6 +96,14 @@ -- For more information on setting up a cloud account, visit: https://cloud.google.com/text-to-speech -- Google's supported SSML reference: https://cloud.google.com/text-to-speech/docs/ssml -- +-- **NOTE on using GOOGLE TTS with SRS:** You need to have the C# library installed in your SRS folder for Google to work. +-- You can obtain it e.g. here: [NuGet](https://www.nuget.org/packages/Grpc.Core) +-- +-- **Pro-Tipp** - use the command line with power shell to call DCS-SR-ExternalAudio.exe - it will tell you what is missing. +-- and also the Google Console error, in case you have missed a step in setting up your Google TTS. +-- E.g. `.\DCS-SR-ExternalAudio.exe -t "Text Message" -f 255 -m AM -c 2 -s 2 -z -G "Path_To_You_Google.Json"` +-- Plays a message on 255AM for the blue coalition in-game. +-- -- ## Set Voice -- -- Use a specifc voice with the @{#MSRS.SetVoice} function, e.g, `:SetVoice("Microsoft Hedda Desktop")`.