Server Name

**GLOBALS**
- Read out server name from `Config/serverSettings.lua`
**SOCKET**
- Added `server_name` to transmitted UDP data
This commit is contained in:
Frank
2022-10-02 16:54:48 +02:00
parent 30aba1258d
commit c0f82eabb2
2 changed files with 17 additions and 1 deletions

View File

@@ -58,7 +58,7 @@ SOCKET.DataType={
--- SOCKET class version.
-- @field #string version
SOCKET.version="0.1.0"
SOCKET.version="0.2.0"
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- TODO list
@@ -121,6 +121,10 @@ end
-- @return #SOCKET self
function SOCKET:SendTable(Table)
-- Add server name for DCS
Table.server_name=BASE.ServerName or "Unknown"
-- Encode json table.
local json= self.json:encode(Table)
-- Debug info.