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Fixed #614 - Implemented an implementation with or without {}....
See documentation of SetBorderZone.
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@@ -907,6 +907,12 @@ mission designer to add a dedicated method</p>
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<td class="name" nowrap="nowrap"><a href="##(SET_GROUP).RemoveGroupsByName">SET_GROUP:RemoveGroupsByName(RemoveGroupNames)</a></td>
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<td class="summary">
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<p>Remove GROUP(s) from SET_GROUP.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(SET_GROUP)._EventOnDeadOrCrash">SET_GROUP:_EventOnDeadOrCrash(Event)</a></td>
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<td class="summary">
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<p>Handles the OnDead or OnCrash event for alive groups set.</p>
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</td>
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</tr>
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</table>
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@@ -4428,6 +4434,30 @@ A single name or an array of GROUP names.</p>
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<p>self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(SET_GROUP)._EventOnDeadOrCrash" >
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<strong>SET_GROUP:_EventOnDeadOrCrash(Event)</strong>
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</a>
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</dt>
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<dd>
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<p>Handles the OnDead or OnCrash event for alive groups set.</p>
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<p>Note: The GROUP object in the SET_GROUP collection will only be removed if the last unit is destroyed of the GROUP.</p>
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<h3>Parameter</h3>
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<ul>
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<li>
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<p><code><em><a href="Core.Event.html##(EVENTDATA)">Core.Event#EVENTDATA</a> Event </em></code>: </p>
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</li>
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</ul>
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</dd>
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</dl>
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