From c1c5467b9de6b7a9ddb917297477f69d627eec51 Mon Sep 17 00:00:00 2001 From: Applevangelist Date: Thu, 2 Jan 2025 17:06:42 +0100 Subject: [PATCH] xx --- Moose Development/Moose/Ops/PlayerRecce.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Moose Development/Moose/Ops/PlayerRecce.lua b/Moose Development/Moose/Ops/PlayerRecce.lua index aca814f62..0f3c1f556 100644 --- a/Moose Development/Moose/Ops/PlayerRecce.lua +++ b/Moose Development/Moose/Ops/PlayerRecce.lua @@ -933,6 +933,7 @@ function PLAYERRECCE:_LaseTarget(client,targetset) if (not oldtarget) or targetset:IsNotInSet(oldtarget) or target:IsDead() or target:IsDestroyed() then -- lost LOS or dead laser:LaseOff() + self:T(self.lid.."Target Life Points: "..target:GetLife() or "none") if target:IsDead() or target:IsDestroyed() or target:GetLife() < 2 then self:__Shack(-1,client,oldtarget) --self.LaserTarget[playername] = nil