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SET - logic correction in :Remove()
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@ -210,7 +210,7 @@ do -- SET_BASE
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self:F2( { ObjectName = ObjectName } )
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self:F2( { ObjectName = ObjectName } )
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local TriggerEvent = true
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local TriggerEvent = true
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if NoTriggerEvent == false then TriggerEvent = false end
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if NoTriggerEvent then TriggerEvent = false end
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local Object = self.Set[ObjectName]
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local Object = self.Set[ObjectName]
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