#PLAYERRECCE

* Make the laser corridor a bit wider

#FLIGHtCONTROL
* Also create non-info when ATIS isn't set
This commit is contained in:
Applevangelist 2023-12-01 16:29:06 +01:00
parent 1dc31cc852
commit c3bba7d1fc
2 changed files with 7 additions and 3 deletions

View File

@ -2811,7 +2811,11 @@ function FLIGHTCONTROL:_PlayerInfoATIS(groupname)
-- Radio message. -- Radio message.
self:TransmissionPilot(rtext, flight) self:TransmissionPilot(rtext, flight)
self:TransmissionTower(srstxt,flight,10) if self.atis then
self:TransmissionTower(srstxt,flight,10)
else
self:TransmissionTower(text,flight,10)
end
else else
self:E(self.lid..string.format("Cannot find flight group %s.", tostring(groupname))) self:E(self.lid..string.format("Cannot find flight group %s.", tostring(groupname)))

View File

@ -714,8 +714,8 @@ function PLAYERRECCE:_GetViewZone(unit, vheading, minview, maxview, angle, camon
local heading2 = (vheading-90)%360 local heading2 = (vheading-90)%360
self:T({heading1,heading2}) self:T({heading1,heading2})
local startpos = startp:Translate(minview,vheading) local startpos = startp:Translate(minview,vheading)
local pos1 = startpos:Translate(10,heading1) local pos1 = startpos:Translate(12.5,heading1)
local pos2 = startpos:Translate(10,heading2) local pos2 = startpos:Translate(12.5,heading2)
local pos3 = pos1:Translate(maxview,vheading) local pos3 = pos1:Translate(maxview,vheading)
local pos4 = pos2:Translate(maxview,vheading) local pos4 = pos2:Translate(maxview,vheading)
local array = {} local array = {}