diff --git a/Moose Development/Moose/Functional/Designate.lua b/Moose Development/Moose/Functional/Designate.lua index d834934ed..31e7d0686 100644 --- a/Moose Development/Moose/Functional/Designate.lua +++ b/Moose Development/Moose/Functional/Designate.lua @@ -1,7 +1,5 @@ --- **Functional** -- Management of target **Designation**. Lase, smoke and illuminate targets. -- --- ![Banner Image](..\Presentations\DESIGNATE\Dia1.JPG) --- -- === -- -- DESIGNATE is orchestrating the designation of potential targets executed by a Recce group, diff --git a/Moose Development/Moose/Tasking/Task_A2A.lua b/Moose Development/Moose/Tasking/Task_A2A.lua index f71bbaaff..e94e88a43 100644 --- a/Moose Development/Moose/Tasking/Task_A2A.lua +++ b/Moose Development/Moose/Tasking/Task_A2A.lua @@ -1,7 +1,5 @@ --- **Tasking** - The TASK_A2A models tasks for players in Air to Air engagements. -- --- ![Banner Image](..\Presentations\TASK_A2A\Dia1.JPG) --- -- ==== -- -- ### Author: **Sven Van de Velde (FlightControl)** diff --git a/Moose Development/Moose/Tasking/Task_A2G.lua b/Moose Development/Moose/Tasking/Task_A2G.lua index c2f9bb43d..4fcb4a873 100644 --- a/Moose Development/Moose/Tasking/Task_A2G.lua +++ b/Moose Development/Moose/Tasking/Task_A2G.lua @@ -1,7 +1,5 @@ --- **Tasking** - The TASK_A2G models tasks for players in Air to Ground engagements. -- --- ![Banner Image](..\Presentations\TASK_A2G\Dia1.JPG) --- -- ==== -- -- ### Author: **Sven Van de Velde (FlightControl)** diff --git a/Moose Development/Moose/Tasking/Task_A2G_Dispatcher.lua b/Moose Development/Moose/Tasking/Task_A2G_Dispatcher.lua index 211985032..5de617e5e 100644 --- a/Moose Development/Moose/Tasking/Task_A2G_Dispatcher.lua +++ b/Moose Development/Moose/Tasking/Task_A2G_Dispatcher.lua @@ -1,5 +1,7 @@ --- **Tasking** - The TASK_A2G_DISPATCHER creates and manages player TASK_A2G tasks based on detected targets. -- +-- +-- -- ==== -- -- ### Author: **Sven Van de Velde (FlightControl)** @@ -21,6 +23,8 @@ do -- TASK_A2G_DISPATCHER --- # TASK\_A2G\_DISPATCHER class, extends @{DetectionManager#DETECTION_MANAGER} -- + -- ![](..\Presentations\TASK\_A2G\_DISPATCHER\Dia1.JPG) + -- -- The TASK\_A2G\_DISPATCHER class orchestrates dynamic **A2G Task Dispatching** based on the detection results of a linked @{Detection} object. -- It uses the Tasking System within the MOOSE framework, which is a multi-player Tasking Orchestration system. -- It provides a truly dynamic battle environment for pilots and ground commanders to engage upon, @@ -61,6 +65,8 @@ do -- TASK_A2G_DISPATCHER -- CC |Gori| is controlling Mission "Alpha", "Beta", "Gamma". -- CC |Gudauta| is controlling Missions "Overlord" and "Desert Storm". -- + -- ![](..\Presentations\TASK_A2G_DISPATCHER\Dia1.JPG) + -- -- ## 0.1. Mission Menu (Under the Command Center Menu) -- -- The Mission Menu controls the information of the mission, including the: @@ -70,6 +76,8 @@ do -- TASK_A2G_DISPATCHER -- - **Create Task Reports**: A menu to create various reports of the current tasks dispatched by the A2G dispatcher. -- - **Create Mission Reports**: A menu to create various reports on the current mission. -- + -- ![](..\Presentations\TASK_A2G_DISPATCHER\Dia6.JPG) + -- -- For CC |Gori|, Mission "Alpha", the menu structure could look like this: -- -- Radio MENU Structure (F10. Other) @@ -88,8 +96,6 @@ do -- TASK_A2G_DISPATCHER -- Note that the Mission Briefing is not the briefing of a specific task, but rather provides an overall strategy and tactical situation, -- and explains the mission goals. -- - -- [picture] - -- -- -- ### 0.1.2. Mark Task Locations Menu -- @@ -234,10 +240,17 @@ do -- TASK_A2G_DISPATCHER -- F1. SEAD.001 -- F2. SEAD.002 -- + -- An example from within a running simulation: + -- + -- ![](..\Presentations\TASK_A2G_DISPATCHER\Dia7.JPG) -- -- Each Task Type Menu would have a list of the Task Menus underneath. -- Each Task Menu (eg. `CAS.001`) has a **detailed Task Menu structure to control the specific task**! -- + -- An example from within a running simulation: + -- + -- ![](..\Presentations\TASK_A2G_DISPATCHER\Dia8.JPG) + -- -- -- ### 0.3.1. Planned Task Menu -- @@ -266,7 +279,9 @@ do -- TASK_A2G_DISPATCHER -- -- **The Join Task is THE menu option to let a Player join the Task, and to engage within the Mission.** -- - -- [Picture] + -- An example from within a running simulation: + -- + -- ![](..\Presentations\TASK_A2G_DISPATCHER\Dia9.JPG) -- -- -- ## 0.4. Assigned Task Menu