diff --git a/Moose Development/Moose/AI/AI_Formation.lua b/Moose Development/Moose/AI/AI_Formation.lua index af5805bb4..8be01bd23 100644 --- a/Moose Development/Moose/AI/AI_Formation.lua +++ b/Moose Development/Moose/AI/AI_Formation.lua @@ -968,7 +968,7 @@ function AI_FORMATION:onenterFollowing( FollowGroupSet ) --R2.1 local Alpha_R = ( Alpha_T < 0 ) and Alpha_T + 2 * math.pi or Alpha_T local Position = math.cos( Alpha_R ) local GD = ( ( GDv.x )^2 + ( GDv.z )^2 ) ^ 0.5 - local Distance = GD * Position + - CS * 0,5 + local Distance = GD * Position + - CS * 0.5 -- Calculate the group direction vector local GV = { x = GV2.x - CV2.x, y = GV2.y - CV2.y, z = GV2.z - CV2.z } diff --git a/Moose Development/Moose/Tasking/Task_A2G.lua b/Moose Development/Moose/Tasking/Task_A2G.lua index 637f1fdc4..634234654 100644 --- a/Moose Development/Moose/Tasking/Task_A2G.lua +++ b/Moose Development/Moose/Tasking/Task_A2G.lua @@ -148,7 +148,7 @@ do -- TASK_A2G local TargetUnit = Task.TargetSetUnit:GetFirst() -- Wrapper.Unit#UNIT if TargetUnit then local Coordinate = TargetUnit:GetPointVec3() - self:T( { TargetCoordinate = Coordinate, Coordinate:GetX(), Coordinate:GetAlt(), Coordinate:GetZ() } ) + self:T( { TargetCoordinate = Coordinate, Coordinate:GetX(), Coordinate:GetY(), Coordinate:GetZ() } ) Task:SetTargetCoordinate( Coordinate, TaskUnit ) end self:__RouteToTargetPoint( 0.1 )