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@ -767,8 +767,41 @@ function GROUP:TaskAttackUnit( AttackUnit )
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params = { unitId = AttackUnit:GetID(),
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expend = AI.Task.WeaponExpend.TWO,
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groupAttack = true,
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}
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}
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},
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},
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self:T( { DCSTask } )
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return DCSTask
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end
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--- Attack a Group.
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-- @param #GROUP self
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-- @param Group#GROUP AttackGroup The Group to be attacked.
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-- @return DCSTask#Task The DCS task structure.
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function GROUP:TaskAttackGroup( AttackGroup )
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self:F( { self.GroupName, AttackGroup } )
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-- AttackGroup = {
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-- id = 'AttackGroup',
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-- params = {
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-- groupId = Group.ID,
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-- weaponType = number,
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-- expend = enum AI.Task.WeaponExpend,
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-- attackQty = number,
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-- directionEnabled = boolean,
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-- direction = Azimuth,
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-- altitudeEnabled = boolean,
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-- altitude = Distance,
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-- attackQtyLimit = boolean,
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-- }
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-- }
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local DCSTask
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DCSTask = { id = 'AttackGroup',
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params = { groupId = AttackGroup:GetID(),
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expend = AI.Task.WeaponExpend.TWO,
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},
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},
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self:T( { DCSTask } )
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return DCSTask
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124
Moose/Menu.lua
124
Moose/Menu.lua
@ -245,3 +245,127 @@ function MENU_CLIENT_COMMAND:Remove()
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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--- The MENU_COALITION class
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-- @type MENU_COALITION
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-- @extends Menu#MENU
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MENU_COALITION = {
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ClassName = "MENU_COALITION"
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}
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--- Creates a new coalition menu item
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-- @param #MENU_COALITION self
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-- @param DCSCoalition#coalition.side MenuCoalition The coalition owning the menu.
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-- @param #string MenuText The text for the menu.
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-- @param #table ParentMenu The parent menu.
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-- @return #MENU_COALITION self
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function MENU_COALITION:New( MenuCoalition, MenuText, ParentMenu )
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-- Arrange meta tables
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local MenuParentPath = {}
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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self:F( { MenuCoalition, MenuText, ParentMenu } )
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self.MenuCoalition = MenuCoalition
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self.MenuParentPath = MenuParentPath
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self.Menus = {}
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self:T( { MenuParentPath, MenuText } )
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self.MenuPath = missionCommands.addSubMenuForCoalition( self.MenuCoalition, MenuText, MenuParentPath )
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self:T( { self.MenuPath } )
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if ParentMenu and ParentMenu.Menus then
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ParentMenu.Menus[self.MenuPath] = self
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end
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return self
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end
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--- Removes the sub menus recursively of this MENU_COALITION.
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-- @param #MENU_COALITION self
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-- @return #MENU_COALITION self
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function MENU_COALITION:RemoveSubMenus()
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self:F( self.MenuPath )
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for MenuID, Menu in pairs( self.Menus ) do
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Menu:Remove()
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end
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end
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--- Removes the sub menus recursively of this MENU_COALITION.
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-- @param #MENU_COALITION self
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-- @return #MENU_COALITION self
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function MENU_COALITION:Remove()
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self:F( self.MenuPath )
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self:RemoveSubMenus()
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missionCommands.removeItemForCoalition( self.MenuCoalition, self.MenuPath )
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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--- The MENU_COALITION_COMMAND class
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-- @type MENU_COALITION_COMMAND
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-- @extends Menu#MENU
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MENU_COALITION_COMMAND = {
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ClassName = "MENU_COALITION_COMMAND"
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}
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--- Creates a new radio command item for a group
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-- @param #MENU_COALITION_COMMAND self
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-- @param DCSCoalition#coalition.side MenuCoalition The coalition owning the menu.
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-- @param MenuText The text for the menu.
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-- @param ParentMenu The parent menu.
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-- @param CommandMenuFunction A function that is called when the menu key is pressed.
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-- @param CommandMenuArgument An argument for the function.
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-- @return #MENU_COALITION_COMMAND self
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function MENU_COALITION_COMMAND:New( MenuCoalition, MenuText, ParentMenu, CommandMenuFunction, CommandMenuArgument )
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-- Arrange meta tables
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local MenuParentPath = {}
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if ParentMenu ~= nil then
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MenuParentPath = ParentMenu.MenuPath
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end
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local self = BASE:Inherit( self, MENU:New( MenuText, MenuParentPath ) )
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self.MenuCoalition = MenuCoalition
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self.MenuParentPath = MenuParentPath
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self.MenuText = MenuText
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self.ParentMenu = ParentMenu
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self:T( { MenuParentPath, MenuText, CommandMenuFunction, CommandMenuArgument } )
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self.MenuPath = missionCommands.addCommandForCoalition( self.MenuCoalition, MenuText, MenuParentPath, CommandMenuFunction, CommandMenuArgument )
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self.CommandMenuFunction = CommandMenuFunction
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self.CommandMenuArgument = CommandMenuArgument
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ParentMenu.Menus[self.MenuPath] = self
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return self
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end
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--- Removes a radio command item for a coalition
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-- @param #MENU_COALITION_COMMAND self
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-- @return #MENU_COALITION_COMMAND self
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function MENU_COALITION_COMMAND:Remove()
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self:F( self.MenuPath )
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missionCommands.removeItemForCoalition( self.MenuCoalition, self.MenuPath )
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self.ParentMenu.Menus[self.MenuPath] = nil
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return nil
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end
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@ -52,7 +52,7 @@ function TIMETRIGGER:New( TimeEventObject, TimeEventFunction, TimeEventFunctionA
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self.StartTime = timer.getTime()
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self:T("Calling function" .. timer.getTime() + self.StartSeconds )
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self:T("Calling function " .. timer.getTime() + self.StartSeconds )
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timer.scheduleFunction( self.Scheduler, self, timer.getTime() + self.StartSeconds + .01 )
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@ -63,7 +63,18 @@ end
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function TIMETRIGGER:Scheduler()
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self:F( self.TimeEventFunctionArguments )
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local Result = self.TimeEventFunction( self.TimeEventObject, unpack( self.TimeEventFunctionArguments ) )
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local ErrorHandler = function( errmsg )
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env.info( "Error in TIMETRIGGER function:" .. errmsg )
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env.info( debug.traceback() )
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return errmsg
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end
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local err, Result = xpcall( function() self.TimeEventFunction( self.TimeEventObject, unpack( self.TimeEventFunctionArguments, 1, table.maxn( self.TimeEventFunctionArguments ) ) ) end, ErrorHandler )
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if not err then
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--env.info('routines.scheduleFunction, error in scheduled function: ' .. errmsg)
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end
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if Result and Result == true then
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if not self.StopSeconds or ( self.StopSeconds and timer.getTime() <= self.StartTime + self.StopSeconds ) then
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