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#range
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@ -4792,10 +4792,12 @@ do -- SET_CLIENT
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local UnitCategory = 0
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if ClientCategoryID==nil and MClient:IsExist() then
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ClientCategoryID,UnitCategory=MClient:GetCategory()
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--self:T3("Applying Category Workaround .. Outcome: Obj is "..tostring(ClientCategoryID).." Unit is "..tostring(UnitCategory))
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self:T3( { "Category:", UnitCategory, self.FilterMeta.Categories[CategoryName], CategoryName } )
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if self.FilterMeta.Categories[CategoryName] and UnitCategory and self.FilterMeta.Categories[CategoryName] == UnitCategory then
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MClientCategory = true
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end
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--self:T3("Filter Outcome is "..tostring(MClientCategory))
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else
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self:T3( { "Category:", ClientCategoryID, self.FilterMeta.Categories[CategoryName], CategoryName } )
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if self.FilterMeta.Categories[CategoryName] and ClientCategoryID and self.FilterMeta.Categories[CategoryName] == ClientCategoryID then
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@ -4109,7 +4109,7 @@ function RANGE:_GetPlayerUnitAndName( _unitName )
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-- Get DCS unit from its name.
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local DCSunit = Unit.getByName( _unitName )
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if DCSunit then
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if DCSunit and DCSunit.getPlayerName then
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local playername = DCSunit:getPlayerName()
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local unit = UNIT:Find( DCSunit )
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