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Updates and fixes
- Replaced range test for unit to range test for players. - Ensure that players database is properly populated. - Fixed some documentation. - Removed smoke from trigger. - Fixed name of RandomPointVec2 to RandomVec2 and fixed in all usages.
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@@ -202,7 +202,7 @@ function PATROLZONE:NewPatrolRoute()
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true
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)
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ToTargetPointVec3:SmokeRed()
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--ToTargetPointVec3:SmokeRed()
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PatrolRoute[#PatrolRoute+1] = ToTargetRoutePoint
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