Updates and fixes

- Replaced range test for unit to range test for players.
- Ensure that players database is properly populated.
- Fixed some documentation.
- Removed smoke from trigger.
- Fixed name of RandomPointVec2 to RandomVec2 and fixed in all usages.
This commit is contained in:
FlightControl
2016-06-20 13:12:51 +02:00
parent 8a3cdc6b85
commit c8443f8798
13 changed files with 247 additions and 238 deletions

View File

@@ -376,7 +376,7 @@
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(ZONE_RADIUS).GetRandomPointVec2">ZONE_RADIUS:GetRandomPointVec2()</a></td>
<td class="name" nowrap="nowrap"><a href="##(ZONE_RADIUS).GetRandomVec2">ZONE_RADIUS:GetRandomVec2()</a></td>
<td class="summary">
<p>Returns a random location within the zone.</p>
</td>
@@ -1200,8 +1200,8 @@ The radius of the zone.</p>
<dl class="function">
<dt>
<a id="#(ZONE_RADIUS).GetRandomPointVec2" >
<strong>ZONE_RADIUS:GetRandomPointVec2()</strong>
<a id="#(ZONE_RADIUS).GetRandomVec2" >
<strong>ZONE_RADIUS:GetRandomVec2()</strong>
</a>
</dt>
<dd>