Handler for unloading too.

This commit is contained in:
FlightControl_Master
2018-04-23 06:51:49 +02:00
parent af050629aa
commit c999389cda
10 changed files with 600 additions and 438 deletions

View File

@@ -24,18 +24,21 @@ AI_CARGO_APC = {
--- Creates a new AI_CARGO_APC object.
-- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Cargo.CargoGroup#CARGO_GROUP CargoGroup
-- @param Wrapper.Group#GROUP CargoCarrier
-- @param Core.Set#SET_CARGO CargoSet
-- @param #number CombatRadius
-- @return #AI_CARGO_APC
function AI_CARGO_APC:New( CargoCarrier, CargoGroup, CombatRadius )
function AI_CARGO_APC:New( CargoCarrier, CargoSet, CombatRadius )
local self = BASE:Inherit( self, FSM_CONTROLLABLE:New() ) -- #AI_CARGO_APC
self.CargoGroup = CargoGroup -- Cargo.CargoGroup#CARGO_GROUP
self.CargoSet = CargoSet -- Core.Set#SET_CARGO
self.CombatRadius = CombatRadius
self:SetStartState( "UnLoaded" )
self:SetStartState( "Unloaded" )
self:AddTransition( "Unloaded", "Pickup", "*" )
self:AddTransition( "Loaded", "Deploy", "*" )
self:AddTransition( "*", "Load", "Boarding" )
self:AddTransition( "Boarding", "Board", "Boarding" )
@@ -46,10 +49,85 @@ function AI_CARGO_APC:New( CargoCarrier, CargoGroup, CombatRadius )
self:AddTransition( "*", "Monitor", "*" )
self:AddTransition( "*", "Follow", "Following" )
self:AddTransition( "*", "Guard", "Guarding" )
self:AddTransition( "*", "Guard", "Unloaded" )
self:AddTransition( "*", "Destroyed", "Destroyed" )
--- Pickup Handler OnBefore for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] OnBeforePickup
-- @param #AI_CARGO_APC self
-- @param #string From
-- @param #string Event
-- @param #string To
-- @param Core.Point#COORDINATE Coordinate
-- @return #boolean
--- Pickup Handler OnAfter for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] OnAfterPickup
-- @param #AI_CARGO_APC self
-- @param #string From
-- @param #string Event
-- @param #string To
-- @param Core.Point#COORDINATE Coordinate
--- Pickup Trigger for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] Pickup
-- @param #AI_CARGO_APC self
-- @param Core.Point#COORDINATE Coordinate
--- Pickup Asynchronous Trigger for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] __Pickup
-- @param #AI_CARGO_APC self
-- @param #number Delay
-- @param Core.Point#COORDINATE Coordinate
--- Deploy Handler OnBefore for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] OnBeforeDeploy
-- @param #AI_CARGO_APC self
-- @param #string From
-- @param #string Event
-- @param #string To
-- @param Core.Point#COORDINATE Coordinate
-- @return #boolean
--- Deploy Handler OnAfter for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] OnAfterDeploy
-- @param #AI_CARGO_APC self
-- @param #string From
-- @param #string Event
-- @param #string To
-- @param Core.Point#COORDINATE Coordinate
--- Deploy Trigger for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] Deploy
-- @param #AI_CARGO_APC self
-- @param Core.Point#COORDINATE Coordinate
--- Deploy Asynchronous Trigger for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] __Deploy
-- @param #AI_CARGO_APC self
-- @param Core.Point#COORDINATE Coordinate
-- @param #number Delay
--- Loaded Handler OnAfter for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] OnAfterLoaded
-- @param #AI_CARGO_APC self
-- @param Wrapper.Group#GROUP APC
-- @param #string From
-- @param #string Event
-- @param #string To
--- Unloaded Handler OnAfter for AI_CARGO_APC
-- @function [parent=#AI_CARGO_APC] OnAfterUnloaded
-- @param #AI_CARGO_APC self
-- @param Wrapper.Group#GROUP APC
-- @param #string From
-- @param #string Event
-- @param #string To
self:__Monitor( 1 )
self:SetCarrier( CargoCarrier )
@@ -60,11 +138,11 @@ end
--- Set the Carrier.
-- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
-- @return #AI_CARGO_APC
function AI_CARGO_APC:SetCarrier( CargoCarrier )
self.CargoCarrier = CargoCarrier -- Wrapper.Unit#UNIT
self.CargoCarrier = CargoCarrier -- Wrapper.Group#GROUP
self.CargoCarrier:SetState( self.CargoCarrier, "AI_CARGO_APC", self )
CargoCarrier:HandleEvent( EVENTS.Dead )
@@ -110,7 +188,7 @@ end
-- @param #AI_CARGO_APC self
-- @param Core.Point#COORDINATE Coordinate
-- @param #number Radius
-- @return Wrapper.Unit#UNIT NewCarrier
-- @return Wrapper.Group#GROUP NewCarrier
function AI_CARGO_APC:FindCarrier( Coordinate, Radius )
local CoordinateZone = ZONE_RADIUS:New( "Zone" , Coordinate:GetVec2(), Radius )
@@ -122,11 +200,12 @@ function AI_CARGO_APC:FindCarrier( Coordinate, Radius )
local Attributes = NearUnit:GetDesc()
self:F({Desc=Attributes})
if NearUnit:HasAttribute( "Trucks" ) then
self:SetCarrier( NearUnit )
break
return NearUnit:GetGroup()
end
end
end
return nil
end
@@ -135,7 +214,7 @@ end
--- Follow Infantry to the Carrier.
-- @param #AI_CARGO_APC self
-- @param #AI_CARGO_APC Me
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
-- @param Wrapper.Group#GROUP InfantryGroup
-- @return #AI_CARGO_APC
function AI_CARGO_APC:FollowToCarrier( Me, CargoCarrier, InfantryGroup )
@@ -186,7 +265,7 @@ end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
function AI_CARGO_APC:onafterMonitor( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
@@ -195,32 +274,33 @@ function AI_CARGO_APC:onafterMonitor( CargoCarrier, From, Event, To )
local Coordinate = CargoCarrier:GetCoordinate()
self.Zone:Scan( { Object.Category.UNIT } )
if self.Zone:IsAllInZoneOfCoalition( self.Coalition ) then
if self:Is( "Unloaded" ) or self:Is( "Guarding" ) or self:Is( "Following" ) then
if self:Is( "Unloaded" ) or self:Is( "Following" ) then
-- There are no enemies within combat range. Load the CargoCarrier.
self:__Load( 1 )
self:Load()
end
else
if self:Is( "Loaded" ) then
-- There are enemies within combat range. Unload the CargoCarrier.
self:__Unload( 1 )
end
end
if self:Is( "Guarding" ) then
if not self.CargoGroup:IsNear( CargoCarrier, 5 ) then
self:Follow()
end
end
if self:Is( "Following" ) then
local Distance = Coordinate:Get2DDistance( self.CargoGroup:GetCoordinate() )
self:F( { Distance = Distance } )
if Distance > 40 then
CargoCarrier:RouteStop()
self.CarrierStopped = true
else
if self.CarrierStopped then
if self.CargoGroup:IsNear( CargoCarrier, 10 ) then
CargoCarrier:RouteResume()
self.CarrierStopped = nil
if self:Is( "Unloaded" ) then
if not self.Cargo:IsNear( CargoCarrier, 5 ) then
self:Follow()
end
end
if self:Is( "Following" ) then
local Distance = Coordinate:Get2DDistance( self.Cargo:GetCoordinate() )
self:F( { Distance = Distance } )
if Distance > 40 then
CargoCarrier:RouteStop()
self.CarrierStopped = true
else
if self.CarrierStopped then
if self.Cargo:IsNear( CargoCarrier, 10 ) then
CargoCarrier:RouteResume()
self.CarrierStopped = nil
end
end
end
end
end
@@ -236,66 +316,77 @@ end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
function AI_CARGO_APC:onafterLoad( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
-- @param Wrapper.Group#GROUP Carrier
function AI_CARGO_APC:onbeforeLoad( Carrier, From, Event, To )
self:F( { Carrier, From, Event, To } )
if CargoCarrier and CargoCarrier:IsAlive() then
CargoCarrier:RouteStop()
self:__Board( 10 )
self.CargoGroup:Board( CargoCarrier, 10 )
if Carrier and Carrier:IsAlive() then
for _, Cargo in pairs( self.CargoSet:GetSet() ) do
local Cargo = Cargo -- Cargo.Cargo#CARGO
self:F( Cargo )
if Cargo:IsInLoadRadius( Carrier:GetCoordinate() ) then
self:F( "In radius" )
Carrier:RouteStop()
self:__Board( 1, Cargo )
Cargo:Board( Carrier:GetUnit(1), 25 )
return true
end
end
end
return false
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
function AI_CARGO_APC:onafterBoard( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
-- @param Wrapper.Group#GROUP Carrier
function AI_CARGO_APC:onafterBoard( Carrier, From, Event, To, Cargo )
self:F( { Carrier, From, Event, To, Cargo } )
if CargoCarrier and CargoCarrier:IsAlive() then
self:F({ IsLoaded = self.CargoGroup:IsLoaded() } )
if not self.CargoGroup:IsLoaded() then
self:__Board( 10 )
if Carrier and Carrier:IsAlive() then
self:F({ IsLoaded = Cargo:IsLoaded() } )
if not Cargo:IsLoaded() then
self:__Board( 10, Cargo )
else
self:__Loaded( 1 )
self:__Loaded( 1, Cargo )
end
end
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
function AI_CARGO_APC:onafterLoaded( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
-- @param Wrapper.Group#GROUP CargoCarrier
function AI_CARGO_APC:onafterLoaded( CargoCarrier, From, Event, To, Cargo )
self:F( { CargoCarrier, From, Event, To, Cargo } )
if CargoCarrier and CargoCarrier:IsAlive() then
CargoCarrier:RouteResume()
self.Cargo = Cargo
end
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
function AI_CARGO_APC:onafterUnload( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
if CargoCarrier and CargoCarrier:IsAlive() then
CargoCarrier:RouteStop()
self.CargoGroup:UnBoard( )
self.Cargo:UnBoard()
self:__Unboard( 10 )
end
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
function AI_CARGO_APC:onafterUnboard( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
if CargoCarrier and CargoCarrier:IsAlive() then
if not self.CargoGroup:IsUnLoaded() then
if not self.Cargo:IsUnLoaded() then
self:__Unboard( 10 )
else
self:__Unloaded( 1 )
@@ -305,7 +396,7 @@ function AI_CARGO_APC:onafterUnboard( CargoCarrier, From, Event, To )
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
function AI_CARGO_APC:onafterUnloaded( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
@@ -319,13 +410,13 @@ end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Unit#UNIT CargoCarrier
-- @param Wrapper.Group#GROUP CargoCarrier
function AI_CARGO_APC:onafterFollow( CargoCarrier, From, Event, To )
self:F( { CargoCarrier, From, Event, To } )
self:F( "Follow" )
if CargoCarrier and CargoCarrier:IsAlive() then
self.CargoGroup.CargoSet:ForEach(
self.Cargo.CargoSet:ForEach(
--- @param Core.Cargo#CARGO Cargo
function( Cargo )
self:F( { "Follow", Cargo.CargoObject:GetName() } )
@@ -339,3 +430,66 @@ function AI_CARGO_APC:onafterFollow( CargoCarrier, From, Event, To )
end
--- @param #AI_CARGO_APC
-- @param Wrapper.Group#GROUP Carrier
function AI_CARGO_APC._Pickup( Carrier )
Carrier:F( { "AI_CARGO_APC._Pickup:", Carrier:GetName() } )
if Carrier:IsAlive() then
Carrier:__Load( 1 )
end
end
--- @param #AI_CARGO_APC
-- @param Wrapper.Group#GROUP Carrier
function AI_CARGO_APC._Deploy( Carrier )
Carrier:F( { "AI_CARGO_APC._Deploy:", Carrier:GetName() } )
if Carrier:IsAlive() then
Carrier:__Unload( 1 )
end
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Group#GROUP Carrier
-- @param From
-- @param Event
-- @param To
-- @param Core.Point#COORDINATE Coordinate
-- @param #number Speed
function AI_CARGO_APC:onafterPickup( Carrier, From, Event, To, Coordinate, Speed )
if Carrier and Carrier:IsAlive() then
self.RoutePickup = true
Carrier:RouteGroundOnRoad( Coordinate, Speed, 1 )
end
end
--- @param #AI_CARGO_APC self
-- @param Wrapper.Group#GROUP Carrier
-- @param From
-- @param Event
-- @param To
-- @param Core.Point#COORDINATE Coordinate
-- @param #number Speed
function AI_CARGO_APC:onafterDeploy( Carrier, From, Event, To, Coordinate, Speed )
if Carrier and Carrier:IsAlive() then
self.RouteDeploy = true
Carrier:RouteGroundOnRoad( Coordinate, Speed, 1 )
end
end