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Navigation
- Added NavFix
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@ -116,6 +116,7 @@ __Moose.Include( 'Scripts/Moose/Ops/Squadron.lua' )
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__Moose.Include( 'Scripts/Moose/Ops/Target.lua' )
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__Moose.Include( 'Scripts/Moose/Navigation/Navaid.lua' )
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__Moose.Include( 'Scripts/Moose/Navigation/NavFix.lua' )
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__Moose.Include( 'Scripts/Moose/Navigation/FlightPlan.lua' )
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__Moose.Include( 'Scripts/Moose/AI/AI_Balancer.lua' )
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196
Moose Development/Moose/Navigation/NavFix.lua
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196
Moose Development/Moose/Navigation/NavFix.lua
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@ -0,0 +1,196 @@
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--- **NAVIGATION** - Navigation Airspace Fix.
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--
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-- **Main Features:**
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--
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-- * Stuff
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-- * More Stuff
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--
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-- ===
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--
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-- ## Example Missions:
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--
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-- Demo missions can be found on [github](https://github.com/FlightControl-Master/MOOSE_MISSIONS/tree/develop/Navigation%20-%20NavFix).
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--
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-- ===
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--
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-- ### Author: **funkyfranky**
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--
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-- ===
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-- @module Navigation.NavFix
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-- @image NAVIGATION_NavFix.png
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--- NAVFIX class.
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-- @type NAVFIX
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-- @field #string ClassName Name of the class.
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-- @field #number verbose Verbosity of output.
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-- @field #string name Name of the fix.
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-- @field Core.Point#COORDINATE coordinate Coordinate of the fix.
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-- @field Wrapper.Marker#MARKER marker Marker of fix on F10 map.
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-- @field #boolean isCompulsory Is this a compulsory fix.
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-- @field #boolean isFlyover Is this a fly over fix.
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-- @field #boolean isIAF Is initial approach fix (IAF).
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-- @field #boolean isIF Is intermediate fix (IF).
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--
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-- @extends Core.Base#BASE
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--- *A fleet of British ships at war are the best negotiators.* -- Horatio Nelson
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--
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-- ===
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--
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-- # The NAVFIX Concept
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--
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-- The NAVFIX class has a great concept!
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--
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-- # Basic Setup
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--
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-- A new `NAVFIX` object can be created with the @{#NAVFIX.New}() function.
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--
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-- myTemplate=NAVFIX:New()
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-- myTemplate:SetXYZ(X, Y, Z)
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--
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-- This is how it works.
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--
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-- @field #NAVFIX
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NAVFIX = {
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ClassName = "NAVFIX",
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verbose = 0,
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}
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--- Type of navaid
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-- @type NAVFIX.Type
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-- @field #string VOR VOR
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-- @field #string NDB NDB
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NAVFIX.Type={
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VOR="VOR",
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NDB="NDB",
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}
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--- NAVFIX class version.
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-- @field #string version
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NAVFIX.version="0.0.1"
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- ToDo list
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- TODO: A lot...
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Constructor
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Create a new NAVFIX class instance.
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-- @param #NAVFIX self
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-- @return #NAVFIX self
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function NAVFIX:New(Coordinate, Name)
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-- Inherit everything from SCENERY class.
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self=BASE:Inherit(self, BASE:New()) -- #NAVFIX
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self.coordinate=Coordinate
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self.name=Name
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self.marker=MARKER:New(Coordinate, self:_GetMarkerText())
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self.marker:ToAll()
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return self
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- User Functions
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Set minimum altitude.
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-- @param #NAVFIX self
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-- @param #number Altitude Min altitude in feet.
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-- @return #NAVFIX self
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function NAVFIX:SetAltMin(Altitude)
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self.altMin=Altitude
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return self
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end
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--- Set maximum altitude.
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-- @param #NAVFIX self
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-- @param #number Altitude Max altitude in feet.
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-- @return #NAVFIX self
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function NAVFIX:SetAltMax(Altitude)
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self.altMax=Altitude
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return self
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end
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--- Set whether this fix is compulsory.
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-- @param #NAVFIX self
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-- @param #boolean Compulsory If `true`, this is a compusory fix. If `false` or nil, it is non-compulsory.
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-- @return #NAVFIX self
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function NAVFIX:SetCompulsory(Compulsory)
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self.isCompulsory=Compulsory
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return self
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end
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--- Set whether this fix is compulsory.
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-- @param #NAVFIX self
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-- @param #boolean FlyOver If `true`, this is a fly over fix. If `false` or nil, it is not.
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-- @return #NAVFIX self
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function NAVFIX:SetFlyOver(FlyOver)
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self.isFlyover=FlyOver
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return self
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end
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--- Set whether this is the intermediate fix.
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-- @param #NAVFIX self
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-- @param #boolean IntermediateFix If `true`, this is an intermediate fix.
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-- @return #NAVFIX self
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function NAVFIX:SetIntermediateFix(IntermediateFix)
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self.isIF=IntermediateFix
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return self
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end
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--- Set whether this is an initial approach fix (IAF).
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-- @param #NAVFIX self
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-- @param #boolean IntermediateFix If `true`, this is an intermediate fix.
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-- @return #NAVFIX self
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function NAVFIX:SetInitialApproachFix(IntermediateFix)
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self.isIAF=IntermediateFix
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return self
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Private Functions
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--- Get text displayed in the F10 marker.
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-- @param #NAVFIX self
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-- @return #string Marker text.
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function NAVFIX:_GetMarkerText()
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local altmin=self.altMin and tostring(self.altMin) or ""
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local altmax=self.altMax and tostring(self.altMax) or ""
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local speedmin=self.speedMin and tostring(self.speedMin) or ""
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local speedmax=self.speedMax and tostring(self.speedMax) or ""
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local text=string.format("NAVFIX %s", self.name)
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if self.isIAF then
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text=text..string.format(" (IAF)")
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end
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if self.isIF then
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text=text..string.format(" (IF)")
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end
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text=text..string.format("\nAltitude: %s - %s", altmin, altmax)
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text=text..string.format("\nSpeed: %s - %s", speedmin, speedmax)
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text=text..string.format("\nCompulsory: %s", tostring(self.isCompulsory))
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text=text..string.format("\nFly Over: %s", tostring(self.isFlyover))
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return text
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end
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@ -555,6 +555,18 @@ UTILS.kg2lbs = function( kg )
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return kg * 2.20462
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end
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--- Convert latitude or longitude from degrees, minutes, seconds (DMS) to decimal degrees (DD).
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-- @param #number Degrees Degrees in grad.
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-- @param #number Minutes Minutes.
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-- @param #number Seconds Seconds.
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-- @return #number Latitude or Longitude in decimal degrees.
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UTILS.LLDMSToDD = function(Degrees, Minutes, Seconds)
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local dd=(Degrees or 0) + (Minutes or 0)/60 + (Seconds or 0)/3600
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return dd
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end
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--[[acc:
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in DM: decimal point of minutes.
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In DMS: decimal point of seconds.
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