Merge pull request #1320 from zlinman/develop

Develop
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Frank 2020-05-06 09:03:00 +02:00 committed by GitHub
commit d1b40b63c2
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8 changed files with 1659 additions and 1666 deletions

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@ -210,4 +210,3 @@ function AI_A2A_CAP:CreateAttackUnitTasks( AttackSetUnit, DefenderGroup, EngageA
return AttackUnitTasks
end

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@ -75,7 +75,7 @@
--
-- ## 4. Is a border required?
--
-- Is this a cold car or a hot war situation? In case of a cold war situation, a border can be set that will only trigger defenses
-- Is this a cold war or a hot war situation? In case of a cold war situation, a border can be set that will only trigger defenses
-- if the border is crossed by enemy units.
--
-- ## 5. What maximum range needs to be checked to allow defenses to engage any attacker?
@ -4525,4 +4525,3 @@ do
end
end

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@ -172,7 +172,3 @@ function AI_A2A_GCI:CreateAttackUnitTasks( AttackSetUnit, DefenderGroup, EngageA
return AttackUnitTasks
end

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@ -66,7 +66,7 @@
-- Creates the main object which is preventing the airbase to get polluted with debris on the runway, which halts the airbase.
--
-- -- Clean these Zones.
-- CleanUpAirports = CLEANUP_AIRBASE:New( { AIRBASE.Caucasus.Tbilisi, AIRBASE.Caucasus.Kutaisi )
-- CleanUpAirports = CLEANUP_AIRBASE:New( { AIRBASE.Caucasus.Tbilisi, AIRBASE.Caucasus.Kutaisi } )
--
-- -- or
-- CleanUpTbilisi = CLEANUP_AIRBASE:New( AIRBASE.Caucasus.Tbilisi )
@ -442,4 +442,3 @@ function CLEANUP_AIRBASE.__:CleanUpSchedule()
return true
end