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@ -210,4 +210,3 @@ function AI_A2A_CAP:CreateAttackUnitTasks( AttackSetUnit, DefenderGroup, EngageA
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return AttackUnitTasks
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end
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@ -75,7 +75,7 @@
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--
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-- ## 4. Is a border required?
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--
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-- Is this a cold car or a hot war situation? In case of a cold war situation, a border can be set that will only trigger defenses
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-- Is this a cold war or a hot war situation? In case of a cold war situation, a border can be set that will only trigger defenses
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-- if the border is crossed by enemy units.
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--
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-- ## 5. What maximum range needs to be checked to allow defenses to engage any attacker?
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@ -4525,4 +4525,3 @@ do
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end
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end
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@ -172,7 +172,3 @@ function AI_A2A_GCI:CreateAttackUnitTasks( AttackSetUnit, DefenderGroup, EngageA
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return AttackUnitTasks
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end
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@ -66,7 +66,7 @@
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-- Creates the main object which is preventing the airbase to get polluted with debris on the runway, which halts the airbase.
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--
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-- -- Clean these Zones.
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-- CleanUpAirports = CLEANUP_AIRBASE:New( { AIRBASE.Caucasus.Tbilisi, AIRBASE.Caucasus.Kutaisi )
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-- CleanUpAirports = CLEANUP_AIRBASE:New( { AIRBASE.Caucasus.Tbilisi, AIRBASE.Caucasus.Kutaisi } )
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--
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-- -- or
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-- CleanUpTbilisi = CLEANUP_AIRBASE:New( AIRBASE.Caucasus.Tbilisi )
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@ -442,4 +442,3 @@ function CLEANUP_AIRBASE.__:CleanUpSchedule()
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return true
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end
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