mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Fixed #456
-- After landing the tasking menu is displayed again. -- The cargo is boarded properly now. Every 15 seconds is checked if the cargo is still moving.
This commit is contained in:
@@ -237,7 +237,7 @@ function CARGO:New( Type, Name, Weight ) --R2.1
|
||||
self:F( { Type, Name, Weight } )
|
||||
|
||||
self:SetStartState( "UnLoaded" )
|
||||
self:AddTransition( "UnLoaded", "Board", "Boarding" )
|
||||
self:AddTransition( { "UnLoaded", "Boarding" }, "Board", "Boarding" )
|
||||
self:AddTransition( "Boarding" , "Boarding", "Boarding" )
|
||||
self:AddTransition( "Boarding", "Load", "Loaded" )
|
||||
self:AddTransition( "UnLoaded", "Load", "Loaded" )
|
||||
@@ -701,7 +701,27 @@ function CARGO_UNIT:onafterBoard( From, Event, To, CargoCarrier, NearRadius, ...
|
||||
if self:IsNear( CargoCarrier:GetPointVec2(), NearRadius ) then
|
||||
self:Load( CargoCarrier, NearRadius, ... )
|
||||
else
|
||||
self:__Boarding( 1, CargoCarrier, NearRadius )
|
||||
local Speed = 90
|
||||
local Angle = 180
|
||||
local Distance = 5
|
||||
|
||||
NearRadius = NearRadius or 25
|
||||
|
||||
local CargoCarrierPointVec2 = CargoCarrier:GetPointVec2()
|
||||
local CargoCarrierHeading = CargoCarrier:GetHeading() -- Get Heading of object in degrees.
|
||||
local CargoDeployHeading = ( ( CargoCarrierHeading + Angle ) >= 360 ) and ( CargoCarrierHeading + Angle - 360 ) or ( CargoCarrierHeading + Angle )
|
||||
local CargoDeployPointVec2 = CargoCarrierPointVec2:Translate( Distance, CargoDeployHeading )
|
||||
|
||||
local Points = {}
|
||||
|
||||
local PointStartVec2 = self.CargoObject:GetPointVec2()
|
||||
|
||||
Points[#Points+1] = PointStartVec2:RoutePointGround( Speed )
|
||||
Points[#Points+1] = CargoDeployPointVec2:RoutePointGround( Speed )
|
||||
|
||||
local TaskRoute = self.CargoObject:TaskRoute( Points )
|
||||
self.CargoObject:SetTask( TaskRoute, 2 )
|
||||
self:__Boarding( -1, CargoCarrier, NearRadius )
|
||||
end
|
||||
end
|
||||
|
||||
@@ -738,28 +758,9 @@ end
|
||||
function CARGO_UNIT:onafterBoarding( From, Event, To, CargoCarrier, NearRadius, ... )
|
||||
self:F( { From, Event, To, CargoCarrier.UnitName, NearRadius } )
|
||||
|
||||
local Speed = 90
|
||||
local Angle = 180
|
||||
local Distance = 5
|
||||
|
||||
NearRadius = NearRadius or 25
|
||||
|
||||
local CargoCarrierPointVec2 = CargoCarrier:GetPointVec2()
|
||||
local CargoCarrierHeading = CargoCarrier:GetHeading() -- Get Heading of object in degrees.
|
||||
local CargoDeployHeading = ( ( CargoCarrierHeading + Angle ) >= 360 ) and ( CargoCarrierHeading + Angle - 360 ) or ( CargoCarrierHeading + Angle )
|
||||
local CargoDeployPointVec2 = CargoCarrierPointVec2:Translate( Distance, CargoDeployHeading )
|
||||
|
||||
local Points = {}
|
||||
|
||||
local PointStartVec2 = self.CargoObject:GetPointVec2()
|
||||
|
||||
Points[#Points+1] = PointStartVec2:RoutePointGround( Speed )
|
||||
Points[#Points+1] = CargoDeployPointVec2:RoutePointGround( Speed )
|
||||
|
||||
local TaskRoute = self.CargoObject:TaskRoute( Points )
|
||||
self.CargoObject:SetTask( TaskRoute, 2 )
|
||||
|
||||
self:__Boarding( -5, CargoCarrier, NearRadius, ... )
|
||||
self:__Boarding( -1, CargoCarrier, NearRadius, ... )
|
||||
self:__Board( -15, CargoCarrier, NearRadius, ... )
|
||||
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user