Working version of the DETECTION classes

This commit is contained in:
FlightControl
2016-07-19 18:12:26 +02:00
parent 86b283c7f0
commit d5671a5f65
143 changed files with 71123 additions and 3660 deletions

View File

@@ -44,9 +44,9 @@
<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
<li><a href="Database.html">Database</a></li>
<li><a href="Detection.html">Detection</a></li>
<li><a href="DetectionManager.html">DetectionManager</a></li>
<li><a href="Escort.html">Escort</a></li>
<li>Event</li>
<li><a href="Fac.html">Fac</a></li>
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
<li><a href="Group.html">Group</a></li>
<li><a href="Identifiable.html">Identifiable</a></li>
@@ -61,6 +61,9 @@
<li><a href="PatrolZone.html">PatrolZone</a></li>
<li><a href="Point.html">Point</a></li>
<li><a href="Positionable.html">Positionable</a></li>
<li><a href="Process.html">Process</a></li>
<li><a href="Process_CAS.html">Process_CAS</a></li>
<li><a href="Process_SEAD.html">Process_SEAD</a></li>
<li><a href="ROUTETASK.html">ROUTETASK</a></li>
<li><a href="STAGE.html">STAGE</a></li>
<li><a href="Scheduler.html">Scheduler</a></li>
@@ -68,9 +71,16 @@
<li><a href="Sead.html">Sead</a></li>
<li><a href="Set.html">Set</a></li>
<li><a href="Spawn.html">Spawn</a></li>
<li><a href="StateMachine.html">StateMachine</a></li>
<li><a href="Static.html">Static</a></li>
<li><a href="StaticObject.html">StaticObject</a></li>
<li><a href="TASK.html">TASK</a></li>
<li><a href="Task.html">Task</a></li>
<li><a href="Task_Assign.html">Task_Assign</a></li>
<li><a href="Task_CAS.html">Task_CAS</a></li>
<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
<li><a href="Task_Route.html">Task_Route</a></li>
<li><a href="Task_SEAD.html">Task_SEAD</a></li>
<li><a href="Unit.html">Unit</a></li>
<li><a href="Zone.html">Zone</a></li>
<li><a href="env.html">env</a></li>
@@ -242,6 +252,12 @@
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnLandForUnit">EVENT:OnLandForUnit(EventDCSUnitName, EventFunction, EventSelf)</a></td>
<td class="summary">
<p>Set a new listener for an S<em>EVENT</em>LAND event.</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(EVENT).OnPilotDead">EVENT:OnPilotDead(EventFunction, EventSelf)</a></td>
<td class="summary">
<p>Set a new listener for an S<em>EVENT</em>PILOT_DEAD event.</p>
</td>
</tr>
<tr>
@@ -1273,6 +1289,38 @@ The self instance of the class for which the event is.</p>
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(EVENT).OnPilotDead" >
<strong>EVENT:OnPilotDead(EventFunction, EventSelf)</strong>
</a>
</dt>
<dd>
<p>Set a new listener for an S<em>EVENT</em>PILOT_DEAD event.</p>
<h3>Parameters</h3>
<ul>
<li>
<p><code><em>#function EventFunction </em></code>:
The function to be called when the event occurs for the unit.</p>
</li>
<li>
<p><code><em><a href="Base.html##(BASE)">Base#BASE</a> EventSelf </em></code>: </p>
</li>
</ul>
<h3>Return value</h3>
<p><em><a href="##(EVENT)">#EVENT</a>:</em></p>
</dd>
</dl>
<dl class="function">