mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Working version of the DETECTION classes
This commit is contained in:
@@ -44,9 +44,9 @@
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<li><a href="DESTROYUNITTYPESTASK.html">DESTROYUNITTYPESTASK</a></li>
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<li><a href="Database.html">Database</a></li>
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||||
<li><a href="Detection.html">Detection</a></li>
|
||||
<li><a href="DetectionManager.html">DetectionManager</a></li>
|
||||
<li><a href="Escort.html">Escort</a></li>
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||||
<li><a href="Event.html">Event</a></li>
|
||||
<li><a href="Fac.html">Fac</a></li>
|
||||
<li><a href="GOHOMETASK.html">GOHOMETASK</a></li>
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<li><a href="Group.html">Group</a></li>
|
||||
<li><a href="Identifiable.html">Identifiable</a></li>
|
||||
@@ -61,6 +61,9 @@
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<li><a href="PatrolZone.html">PatrolZone</a></li>
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<li>Point</li>
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<li><a href="Positionable.html">Positionable</a></li>
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<li><a href="Process.html">Process</a></li>
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<li><a href="Process_CAS.html">Process_CAS</a></li>
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<li><a href="Process_SEAD.html">Process_SEAD</a></li>
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<li><a href="ROUTETASK.html">ROUTETASK</a></li>
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<li><a href="STAGE.html">STAGE</a></li>
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<li><a href="Scheduler.html">Scheduler</a></li>
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||||
@@ -68,9 +71,16 @@
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<li><a href="Sead.html">Sead</a></li>
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<li><a href="Set.html">Set</a></li>
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<li><a href="Spawn.html">Spawn</a></li>
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<li><a href="StateMachine.html">StateMachine</a></li>
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<li><a href="Static.html">Static</a></li>
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<li><a href="StaticObject.html">StaticObject</a></li>
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<li><a href="TASK.html">TASK</a></li>
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<li><a href="Task.html">Task</a></li>
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<li><a href="Task_Assign.html">Task_Assign</a></li>
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<li><a href="Task_CAS.html">Task_CAS</a></li>
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<li><a href="Task_Client_Menu.html">Task_Client_Menu</a></li>
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<li><a href="Task_Route.html">Task_Route</a></li>
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<li><a href="Task_SEAD.html">Task_SEAD</a></li>
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<li><a href="Unit.html">Unit</a></li>
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<li><a href="Zone.html">Zone</a></li>
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<li><a href="env.html">env</a></li>
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@@ -88,6 +98,9 @@
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<h1>1) <a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a> class, extends <a href="Base.html##(BASE)">Base#BASE</a></h1>
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<p>The <a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a> class defines a 3D point in the simulator.</p>
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<p><strong>Important Note:</strong> Most of the functions in this section were taken from MIST, and reworked to OO concepts.
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In order to keep the credibility of the the author, I want to emphasize that the of the MIST framework was created by Grimes, who you can find on the Eagle Dynamics Forums.</p>
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<h2>1.1) POINT_VEC3 constructor</h2>
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<p>A new POINT instance can be created with:</p>
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@@ -141,6 +154,12 @@
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).DistanceFromVec2">POINT_VEC2:DistanceFromVec2(Vec2Reference)</a></td>
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<td class="summary">
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<p>Calculate the distance from a reference <a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a>.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC2).GetAltitudeText">POINT_VEC2:GetAltitudeText()</a></td>
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<td class="summary">
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<p>Return no text for the altitude of the POINT_VEC2.</p>
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</td>
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</tr>
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<tr>
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@@ -199,12 +218,96 @@
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).FlareYellow">POINT_VEC3:FlareYellow((, Azimuth)</a></td>
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<td class="summary">
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<p>Flare the POINT_VEC3 Yellow.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Get2DDistance">POINT_VEC3:Get2DDistance(TargetPointVec3)</a></td>
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<td class="summary">
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<p>Return the 2D distance in meters between the target POINT<em>VEC3 and the POINT</em>VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Get3DDistance">POINT_VEC3:Get3DDistance(TargetPointVec3)</a></td>
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<td class="summary">
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<p>Return the 3D distance in meters between the target POINT<em>VEC3 and the POINT</em>VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetAltitudeText">POINT_VEC3:GetAltitudeText()</a></td>
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<td class="summary">
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<p>Return the altitude text of the POINT_VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetBRText">POINT_VEC3:GetBRText(TargetPointVec3)</a></td>
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<td class="summary">
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<p>Return a BR string from a POINT<em>VEC3 to the POINT</em>VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetDirectionRadians">POINT_VEC3:GetDirectionRadians(DirectionVec3)</a></td>
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<td class="summary">
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<p>Return a direction in radians from the POINT_VEC3 using a direction vector in Vec3 format.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetDirectionVec3">POINT_VEC3:GetDirectionVec3(TargetPointVec3)</a></td>
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<td class="summary">
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<p>Return a direction vector Vec3 from POINT<em>VEC3 to the POINT</em>VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetNorthCorrectionRadians">POINT_VEC3:GetNorthCorrectionRadians()</a></td>
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<td class="summary">
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<p>Get a correction in radians of the real magnetic north of the POINT_VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetVec3">POINT_VEC3:GetVec3()</a></td>
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<td class="summary">
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<p>Return the coordinates of the POINT_VEC3 in Vec3 format.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetX">POINT_VEC3:GetX()</a></td>
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<td class="summary">
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<p>Return the x coordinate of the POINT_VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetY">POINT_VEC3:GetY()</a></td>
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<td class="summary">
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<p>Return the y coordinate of the POINT_VEC3.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).GetZ">POINT_VEC3:GetZ()</a></td>
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<td class="summary">
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<p>Return the z coordinate of the POINT_VEC3.</p>
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</td>
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</tr>
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<tr>
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||||
<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).IsMetric">POINT_VEC3:IsMetric()</a></td>
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<td class="summary">
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||||
<p>Gets if the POINT_VEC3 is metric or NM.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).Metric">POINT_VEC3.Metric</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).New">POINT_VEC3:New(x, y, z)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC3 object.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).PointVec3">POINT_VEC3.PointVec3</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -229,6 +332,12 @@
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).RoutePointType">POINT_VEC3.RoutePointType</a></td>
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<td class="summary">
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||||
</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SetMetric">POINT_VEC3:SetMetric(Metric)</a></td>
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<td class="summary">
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<p>Sets the POINT_VEC3 metric or NM.</p>
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</td>
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</tr>
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<tr>
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@@ -271,6 +380,12 @@
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).SmokeWhite">POINT_VEC3:SmokeWhite()</a></td>
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<td class="summary">
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<p>Smoke the POINT_VEC3 White.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).ToStringBR">POINT_VEC3:ToStringBR(AngleRadians, Distance)</a></td>
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<td class="summary">
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<p>Provides a Bearing / Range string</p>
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</td>
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</tr>
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</table>
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@@ -474,6 +589,24 @@ The distance from the reference <a href="DCSTypes.html##(Vec2)">DCSTypes#Vec2</a
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<dl class="function">
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<dt>
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||||
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||||
<a id="#(POINT_VEC2).GetAltitudeText" >
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||||
<strong>POINT_VEC2:GetAltitudeText()</strong>
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||||
</a>
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||||
</dt>
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<dd>
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||||
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||||
<p>Return no text for the altitude of the POINT_VEC2.</p>
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||||
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||||
<h3>Return value</h3>
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||||
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||||
<p><em>#string:</em>
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||||
Empty string.</p>
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||||
</dd>
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||||
</dl>
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<dl class="function">
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<dt>
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||||
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<a id="#(POINT_VEC2).New" >
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||||
<strong>POINT_VEC2:New(x, y, LandHeightAdd)</strong>
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</a>
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@@ -696,6 +829,281 @@ ptional) Azimuth The azimuth of the flare direction. The default azimuth is 0.</
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</li>
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||||
</ul>
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</dd>
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||||
</dl>
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<dl class="function">
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||||
<dt>
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||||
|
||||
<a id="#(POINT_VEC3).Get2DDistance" >
|
||||
<strong>POINT_VEC3:Get2DDistance(TargetPointVec3)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the 2D distance in meters between the target POINT<em>VEC3 and the POINT</em>VEC3.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="##(POINT_VEC3)">#POINT_VEC3</a> TargetPointVec3 </em></code>:
|
||||
The target PointVec3.</p>
|
||||
|
||||
</li>
|
||||
</ul>
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||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a>:</em>
|
||||
Distance The distance in meters.</p>
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||||
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||||
</dd>
|
||||
</dl>
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||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).Get3DDistance" >
|
||||
<strong>POINT_VEC3:Get3DDistance(TargetPointVec3)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the 3D distance in meters between the target POINT<em>VEC3 and the POINT</em>VEC3.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="##(POINT_VEC3)">#POINT_VEC3</a> TargetPointVec3 </em></code>:
|
||||
The target PointVec3.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Distance)">DCSTypes#Distance</a>:</em>
|
||||
Distance The distance in meters.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetAltitudeText" >
|
||||
<strong>POINT_VEC3:GetAltitudeText()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the altitude text of the POINT_VEC3.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
Altitude text.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetBRText" >
|
||||
<strong>POINT_VEC3:GetBRText(TargetPointVec3)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return a BR string from a POINT<em>VEC3 to the POINT</em>VEC3.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="##(POINT_VEC3)">#POINT_VEC3</a> TargetPointVec3 </em></code>:
|
||||
The target PointVec3.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The BR text.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetDirectionRadians" >
|
||||
<strong>POINT_VEC3:GetDirectionRadians(DirectionVec3)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return a direction in radians from the POINT_VEC3 using a direction vector in Vec3 format.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a> DirectionVec3 </em></code>:
|
||||
The direction vector in Vec3 format.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
DirectionRadians The direction in radians.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetDirectionVec3" >
|
||||
<strong>POINT_VEC3:GetDirectionVec3(TargetPointVec3)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return a direction vector Vec3 from POINT<em>VEC3 to the POINT</em>VEC3.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em><a href="##(POINT_VEC3)">#POINT_VEC3</a> TargetPointVec3 </em></code>:
|
||||
The target PointVec3.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a>:</em>
|
||||
DirectionVec3 The direction vector in Vec3 format.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetNorthCorrectionRadians" >
|
||||
<strong>POINT_VEC3:GetNorthCorrectionRadians()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Get a correction in radians of the real magnetic north of the POINT_VEC3.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
CorrectionRadians The correction in radians.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetVec3" >
|
||||
<strong>POINT_VEC3:GetVec3()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the coordinates of the POINT_VEC3 in Vec3 format.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a>:</em>
|
||||
The Vec3 coodinate.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetX" >
|
||||
<strong>POINT_VEC3:GetX()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the x coordinate of the POINT_VEC3.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The x coodinate.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetY" >
|
||||
<strong>POINT_VEC3:GetY()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the y coordinate of the POINT_VEC3.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The y coodinate.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).GetZ" >
|
||||
<strong>POINT_VEC3:GetZ()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Return the z coordinate of the POINT_VEC3.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#number:</em>
|
||||
The z coodinate.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).IsMetric" >
|
||||
<strong>POINT_VEC3:IsMetric()</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Gets if the POINT_VEC3 is metric or NM.</p>
|
||||
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#boolean:</em>
|
||||
Metric true means metric, false means NM.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em></em>
|
||||
<a id="#(POINT_VEC3).Metric" >
|
||||
<strong>POINT_VEC3.Metric</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -735,6 +1143,20 @@ The z coordinate of the Vec3 point, pointing to the Right.</p>
|
||||
<p><em><a href="Point.html##(POINT_VEC3)">Point#POINT_VEC3</a>:</em>
|
||||
self</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<em><a href="DCSTypes.html##(Vec3)">DCSTypes#Vec3</a></em>
|
||||
<a id="#(POINT_VEC3).PointVec3" >
|
||||
<strong>POINT_VEC3.PointVec3</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -828,6 +1250,28 @@ The route point.</p>
|
||||
|
||||
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).SetMetric" >
|
||||
<strong>POINT_VEC3:SetMetric(Metric)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Sets the POINT_VEC3 metric or NM.</p>
|
||||
|
||||
<h3>Parameter</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#boolean Metric </em></code>:
|
||||
true means metric, false means NM.</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
@@ -928,6 +1372,39 @@ The route point.</p>
|
||||
|
||||
<p>Smoke the POINT_VEC3 White.</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
<dl class="function">
|
||||
<dt>
|
||||
|
||||
<a id="#(POINT_VEC3).ToStringBR" >
|
||||
<strong>POINT_VEC3:ToStringBR(AngleRadians, Distance)</strong>
|
||||
</a>
|
||||
</dt>
|
||||
<dd>
|
||||
|
||||
<p>Provides a Bearing / Range string</p>
|
||||
|
||||
<h3>Parameters</h3>
|
||||
<ul>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number AngleRadians </em></code>:
|
||||
The angle in randians</p>
|
||||
|
||||
</li>
|
||||
<li>
|
||||
|
||||
<p><code><em>#number Distance </em></code>:
|
||||
The distance</p>
|
||||
|
||||
</li>
|
||||
</ul>
|
||||
<h3>Return value</h3>
|
||||
|
||||
<p><em>#string:</em>
|
||||
The BR Text</p>
|
||||
|
||||
</dd>
|
||||
</dl>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user