Added Task Status Change Events as part of Dispatcher logic!!!! This is great!

This commit is contained in:
FlightControl_Master
2018-05-19 06:55:19 +02:00
parent d05973f487
commit d5d5d52bd5
5 changed files with 137 additions and 1 deletions

View File

@@ -200,6 +200,7 @@ do -- TASK_A2A_DISPATCHER
self.Detection:SetRefreshTimeInterval( 30 )
self:AddTransition( "Started", "Assign", "Started" )
--- OnAfter Transition Handler for Event Assign.
-- @function [parent=#TASK_A2A_DISPATCHER] OnAfterAssign
@@ -210,7 +211,7 @@ do -- TASK_A2A_DISPATCHER
-- @param Tasking.Task_A2A#TASK_A2A Task
-- @param Wrapper.Unit#UNIT TaskUnit
-- @param #string PlayerName
self:__Start( 5 )
return self
@@ -561,6 +562,22 @@ do -- TASK_A2A_DISPATCHER
Task:SetTargetZone( DetectedZone, DetectedItem.Coordinate.y, DetectedItem.Coordinate.Heading )
Task:SetDispatcher( self )
Mission:AddTask( Task )
function Task.OnEnterSuccess( Task, From, Event, To )
self:Success( Task )
end
function Task.onenterCancelled( Task, From, Event, To )
self:Cancelled( Task )
end
function Task.onenterFailed( Task, From, Event, To )
self:Failed( Task )
end
function Task.onenterAborted( Task, From, Event, To )
self:Aborted( Task )
end
TaskReport:Add( Task:GetName() )
else