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Reworked zone and vector functions
2017-02-08 - Reworked some vector functions. -- POINT_VEC3:NewFromVec2( Vec2, LandHeightAdd ) added. -- ZONE_RADIUS:GetRandomPointVec2( inner, outer ) added. -- ZONE_RADIUS:GetRandomPointVec3( inner, outer ) added. -- ZONE_POLYGON_BASE:GetRandomPointVec2() added. -- ZONE_POLYGON_BASE:GetRandomPointVec3() added.
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@@ -1505,7 +1505,7 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#string</em>
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<a id="#(FSM)._StartState" >
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<strong>FSM._StartState</strong>
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</a>
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@@ -1804,7 +1804,6 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(FSM).current" >
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<strong>FSM.current</strong>
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</a>
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