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Reworked zone and vector functions
2017-02-08 - Reworked some vector functions. -- POINT_VEC3:NewFromVec2( Vec2, LandHeightAdd ) added. -- ZONE_RADIUS:GetRandomPointVec2( inner, outer ) added. -- ZONE_RADIUS:GetRandomPointVec3( inner, outer ) added. -- ZONE_POLYGON_BASE:GetRandomPointVec2() added. -- ZONE_POLYGON_BASE:GetRandomPointVec3() added.
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@@ -114,6 +114,8 @@ In order to keep the credibility of the the author, I want to emphasize that the
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<p>Hereby the change log:</p>
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<p>2017-02-18: POINT_VEC3:<strong>NewFromVec2( Vec2, LandHeightAdd )</strong> added.</p>
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<p>2016-08-12: POINT_VEC3:<strong>Translate( Distance, Angle )</strong> added.</p>
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<p>2016-08-06: Made PointVec3 and Vec3, PointVec2 and Vec2 terminology used in the code consistent.</p>
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@@ -399,6 +401,12 @@ In order to keep the credibility of the the author, I want to emphasize that the
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).New">POINT_VEC3:New(x, y, z)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC3 object.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).NewFromVec2">POINT_VEC3:NewFromVec2(Vec2, LandHeightAdd)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC3 object from Vec2 coordinates.</p>
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</td>
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</tr>
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<tr>
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@@ -1599,6 +1607,38 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3).NewFromVec2" >
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<strong>POINT_VEC3:NewFromVec2(Vec2, LandHeightAdd)</strong>
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</a>
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</dt>
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<dd>
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<p>Create a new POINT_VEC3 object from Vec2 coordinates.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em><a href="Dcs.DCSTypes.html##(Vec2)">Dcs.DCSTypes#Vec2</a> Vec2 </em></code>:
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The Vec2 point.</p>
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</li>
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<li>
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<p><code><em> LandHeightAdd </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3).NewFromVec3" >
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<strong>POINT_VEC3:NewFromVec3(Vec3)</strong>
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</a>
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