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Fixed broken links in documentation
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@@ -112,7 +112,7 @@
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--
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-- # Calculate the Path
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--
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-- Finally, we have to calculate the path. This is done by the @{ASTAR.GetPath}(*ExcludeStart, ExcludeEnd*) function. This function returns a table of nodes, which
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-- Finally, we have to calculate the path. This is done by the @{#GetPath}(*ExcludeStart, ExcludeEnd*) function. This function returns a table of nodes, which
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-- describe the optimal path from the start node to the end node.
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--
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-- By default, the start and end node are include in the table that is returned.
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@@ -313,7 +313,7 @@ EVENTS = {
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-- @field Cargo.Cargo#CARGO Cargo The cargo object.
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-- @field #string CargoName The name of the cargo object.
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--
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-- @field Core.ZONE#ZONE Zone The zone object.
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-- @field Core.Zone#ZONE Zone The zone object.
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-- @field #string ZoneName The name of the zone.
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@@ -988,7 +988,7 @@ do -- Event Creation
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--- Creation of a New ZoneGoal Event.
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-- @param #EVENT self
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-- @param Core.Functional#ZONE_GOAL ZoneGoal The ZoneGoal created.
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-- @param Functional.ZoneGoal#ZONE_GOAL ZoneGoal The ZoneGoal created.
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function EVENT:CreateEventNewZoneGoal( ZoneGoal )
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self:F( { ZoneGoal } )
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@@ -199,7 +199,7 @@ end
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--- Get points of pathline. Not that points are tables, that contain more information as just the 2D or 3D position but also the surface type etc.
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-- @param #PATHLINE self
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-- @return <#PATHLINE.Point> List of points.
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-- @return #PATHLINE.Point List of points.
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function PATHLINE:GetPoints()
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return self.points
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end
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@@ -21,9 +21,9 @@
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-- ### Author: **FlightControl**
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-- ### Contributions:
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--
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-- * [**Ciribob**](https://forums.eagle.ru/member.php?u=112175): Showing the way how to lase targets + how laser codes work!!! Explained the autolase script.
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-- * [**EasyEB**](https://forums.eagle.ru/member.php?u=112055): Ideas and Beta Testing
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-- * [**Wingthor**](https://forums.eagle.ru/member.php?u=123698): Beta Testing
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-- * **Ciribob**: Showing the way how to lase targets + how laser codes work!!! Explained the autolase script.
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-- * **EasyEB**: Ideas and Beta Testing
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-- * **Wingthor**: Beta Testing
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--
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-- ===
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--
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