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Documentation improvements.
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@@ -19,8 +19,8 @@ do -- TASK_A2G
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-- @extends Tasking.Task#TASK
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--- The TASK_A2G class defines Air To Ground tasks for a @{Set} of Target Units,
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-- based on the tasking capabilities defined in @{Task#TASK}.
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-- The TASK_A2G is implemented using a @{Fsm#FSM_TASK}, and has the following statuses:
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-- based on the tasking capabilities defined in @{Tasking.Task#TASK}.
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-- The TASK_A2G is implemented using a @{Core.Fsm#FSM_TASK}, and has the following statuses:
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--
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-- * **None**: Start of the process
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-- * **Planned**: The A2G task is planned.
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@@ -369,7 +369,7 @@ do -- TASK_A2G_SEAD
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--- Defines an Suppression or Extermination of Air Defenses task for a human player to be executed.
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-- These tasks are important to be executed as they will help to achieve air superiority at the vicinity.
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--
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-- The TASK_A2G_SEAD is used by the @{Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create SEAD tasks
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-- The TASK_A2G_SEAD is used by the @{Tasking.Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create SEAD tasks
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-- based on detected enemy ground targets.
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--
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-- @field #TASK_A2G_SEAD
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@@ -461,7 +461,7 @@ do -- TASK_A2G_BAI
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-- These tasks are more strategic in nature and are most of the time further away from friendly forces.
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-- BAI tasks can also be used to express the abscence of friendly forces near the vicinity.
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--
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-- The TASK_A2G_BAI is used by the @{Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create BAI tasks
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-- The TASK_A2G_BAI is used by the @{Tasking.Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create BAI tasks
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-- based on detected enemy ground targets.
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--
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-- @field #TASK_A2G_BAI
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@@ -554,7 +554,7 @@ do -- TASK_A2G_CAS
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-- Defines an Close Air Support task for a human player to be executed.
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-- Friendly forces will be in the vicinity within 6km from the enemy.
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--
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-- The TASK_A2G_CAS is used by the @{Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create CAS tasks
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-- The TASK_A2G_CAS is used by the @{Tasking.Task_A2G_Dispatcher#TASK_A2G_DISPATCHER} to automatically create CAS tasks
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-- based on detected enemy ground targets.
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--
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-- @field #TASK_A2G_CAS
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