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PlayerRecce
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@ -370,7 +370,7 @@ function PLAYERRECCE:_GetGazelleVivianneSight(Gazelle)
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if unit and unit:IsAlive() then
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local dcsunit = Unit.getByName(Gazelle:GetName())
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local vivihorizontal = dcsunit:getDrawArgumentValue(215) or 0 -- (not in MiniGun) 1 to -1 -- zero is straight ahead, 1/-1 = 180 deg
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local vivivertical = dcsunit:getDrawArgumentValue(216) or 0 -- L/Mistral/Minigun model has no 216, ca 10deg up (=1) and down (=-1)
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local vivivertical = dcsunit:getDrawArgumentValue(216) or 0 -- L/Mistral/Minigun model has no 216, ca 30deg up (=1) and down (=-1)
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local vivioff = false
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-- -1 = -180, 1 = 180
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-- Actual view -0,66 to 0,66
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