AIBOSS v0.9.0

SPAWN: Added delay for respawn on landing.
RAT v2.3.5: Fixed bug for Vmax cruise.
RECOVERYTANKER v1.0.3
RESCUEHELO v1.0.2
POSITIONABLE: Added GetOffsetCoordinate function
UNIT: Added Explode function.
This commit is contained in:
Frank
2019-01-20 02:02:22 +01:00
parent 6b85141a39
commit dd15da28b2
7 changed files with 2255 additions and 861 deletions

View File

@@ -4,7 +4,7 @@
--
-- ### Author: **FlightControl**
--
-- ### Contributions:
-- ### Contributions: **Hardcard**, **funkyfranky**
--
-- ===
--
@@ -310,6 +310,44 @@ function POSITIONABLE:GetCoordinate()
return nil
end
--- Returns a COORDINATE object, which is offset with respect to the orientation of the POSITIONABLE.
-- @param Wrapper.Positionable#POSITIONABLE self
-- @param #number x Offset in the direction "the nose" of the unit is pointing in meters. Default 0 m.
-- @param #number y Offset "above" the unit in meters. Default 0 m.
-- @param #number z Offset in the direction "the wing" of the unit is pointing in meters. z>0 starboard, z<0 port. Default 0 m.
-- @return Core.Point#COORDINATE The COORDINATE of the offset with respect to the orientation of the POSITIONABLE.
function POSITIONABLE:GetOffsetCoordinate(x,y,z)
-- Default if nil.
x=x or 0
y=y or 0
z=z or 0
-- Vectors making up the coordinate system.
local X=self:GetOrientationX()
local Y=self:GetOrientationY()
local Z=self:GetOrientationZ()
-- Offset vector: x meters ahead, z meters starboard, y meters above.
local A={x=x, y=y, z=z}
-- Scale components of orthonormal coordinate vectors.
local x={x=X.x*A.x, y=X.y*A.x, z=X.z*A.x}
local y={x=Y.x*A.y, y=Y.y*A.y, z=Y.z*A.y}
local z={x=Z.x*A.z, y=Z.y*A.z, z=Z.z*A.z}
-- Add up vectors in the unit coordinate system ==> this gives the offset vector relative the the origin of the map.
local a={x=x.x+y.x+z.x, y=x.y+y.y+z.y, z=x.z+y.z+z.z}
-- Vector from the origin of the map to the unit.
local u=self:GetVec3()
-- Translate offset vector from map origin to the unit: v=u+a.
local v={x=a.x+u.x, y=a.y+u.y, z=a.z+u.z}
-- Return the offset coordinate.
return COORDINATE:NewFromVec3(v)
end
--- Returns a random @{DCS#Vec3} vector within a range, indicating the point in 3D of the POSITIONABLE within the mission.
-- @param Wrapper.Positionable#POSITIONABLE self