New File Structure Updates

This commit is contained in:
FlightControl
2016-12-06 10:17:21 +01:00
parent 931464dfec
commit dd162831fa
62 changed files with 1317 additions and 1291 deletions

View File

@@ -2,7 +2,7 @@
--
-- ====
--
-- 1) @{Database#DATABASE} class, extends @{Base#BASE}
-- 1) @{Core.Database#DATABASE} class, extends @{Core.Base#BASE}
-- ===================================================
-- Mission designers can use the DATABASE class to refer to:
--
@@ -38,7 +38,7 @@
--- DATABASE class
-- @type DATABASE
-- @extends Base#BASE
-- @extends Core.Base#BASE
DATABASE = {
ClassName = "DATABASE",
Templates = {
@@ -106,7 +106,7 @@ end
--- Finds a Unit based on the Unit Name.
-- @param #DATABASE self
-- @param #string UnitName
-- @return Unit#UNIT The found Unit.
-- @return Wrapper.Unit#UNIT The found Unit.
function DATABASE:FindUnit( UnitName )
local UnitFound = self.UNITS[UnitName]
@@ -154,7 +154,7 @@ end
--- Finds a STATIC based on the StaticName.
-- @param #DATABASE self
-- @param #string StaticName
-- @return Static#STATIC The found STATIC.
-- @return Wrapper.Static#STATIC The found STATIC.
function DATABASE:FindStatic( StaticName )
local StaticFound = self.STATICS[StaticName]
@@ -181,7 +181,7 @@ end
--- Finds a AIRBASE based on the AirbaseName.
-- @param #DATABASE self
-- @param #string AirbaseName
-- @return Airbase#AIRBASE The found AIRBASE.
-- @return Wrapper.Airbase#AIRBASE The found AIRBASE.
function DATABASE:FindAirbase( AirbaseName )
local AirbaseFound = self.AIRBASES[AirbaseName]
@@ -192,7 +192,7 @@ end
--- Finds a CLIENT based on the ClientName.
-- @param #DATABASE self
-- @param #string ClientName
-- @return Client#CLIENT The found CLIENT.
-- @return Wrapper.Client#CLIENT The found CLIENT.
function DATABASE:FindClient( ClientName )
local ClientFound = self.CLIENTS[ClientName]
@@ -215,7 +215,7 @@ end
--- Finds a GROUP based on the GroupName.
-- @param #DATABASE self
-- @param #string GroupName
-- @return Group#GROUP The found GROUP.
-- @return Wrapper.Group#GROUP The found GROUP.
function DATABASE:FindGroup( GroupName )
local GroupFound = self.GROUPS[GroupName]
@@ -535,7 +535,7 @@ end
--- Handles the OnBirth event for the alive units set.
-- @param #DATABASE self
-- @param Event#EVENTDATA Event
-- @param Core.Event#EVENTDATA Event
function DATABASE:_EventOnBirth( Event )
self:F2( { Event } )
@@ -549,7 +549,7 @@ end
--- Handles the OnDead or OnCrash event for alive units set.
-- @param #DATABASE self
-- @param Event#EVENTDATA Event
-- @param Core.Event#EVENTDATA Event
function DATABASE:_EventOnDeadOrCrash( Event )
self:F2( { Event } )
@@ -564,7 +564,7 @@ end
--- Handles the OnPlayerEnterUnit event to fill the active players table (with the unit filter applied).
-- @param #DATABASE self
-- @param Event#EVENTDATA Event
-- @param Core.Event#EVENTDATA Event
function DATABASE:_EventOnPlayerEnterUnit( Event )
self:F2( { Event } )
@@ -579,7 +579,7 @@ end
--- Handles the OnPlayerLeaveUnit event to clean the active players table.
-- @param #DATABASE self
-- @param Event#EVENTDATA Event
-- @param Core.Event#EVENTDATA Event
function DATABASE:_EventOnPlayerLeaveUnit( Event )
self:F2( { Event } )