diff --git a/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua b/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua
index 93c3a28b5..4c6a4aaa9 100644
--- a/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua
+++ b/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua
@@ -1,8 +1,6 @@
--- **Tasking** - The TASK_A2A_DISPATCHER creates and manages player TASK_A2A tasks based on detected targets.
--
--- 
---
--- The @{#TASK_A2A_DISPATCHER} class implements the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups.
+-- The @{#TASK_A2A_DISPATCHER} classes implement the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups.
--
-- ====
--
@@ -98,7 +96,7 @@ do -- TASK_A2A_DISPATCHER
-- EWRDetection:SetDetectionInterval(30)
--
-- -- Setup the A2A dispatcher, and initialize it.
- -- A2ADispatcher = TASK_A2A_DISPATCHER:New( Detection )
+ -- A2ADispatcher = TASK_A2A_DISPATCHER:New( Mission, AttackGroups, EWRDetection )
--
-- The above example creates a SET_GROUP instance, and stores this in the variable (object) **EWRSet**.
-- **EWRSet** is then being configured to filter all active groups with a group name starting with **EWR** to be included in the Set.
diff --git a/docs/Documentation/AI_A2A.html b/docs/Documentation/AI_A2A.html
index 2a24504d1..ee2dc9007 100644
--- a/docs/Documentation/AI_A2A.html
+++ b/docs/Documentation/AI_A2A.html
@@ -575,7 +575,6 @@
-
- #number
AI_A2A.IdleCount
diff --git a/docs/Documentation/Designate.html b/docs/Documentation/Designate.html
index c0c7ee573..70e3562df 100644
--- a/docs/Documentation/Designate.html
+++ b/docs/Documentation/Designate.html
@@ -900,6 +900,7 @@ function below will use the range 1-7 just in case
-
+
DESIGNATE.LaserCodes
diff --git a/docs/Documentation/Fsm.html b/docs/Documentation/Fsm.html
index 5267af595..401b60084 100644
--- a/docs/Documentation/Fsm.html
+++ b/docs/Documentation/Fsm.html
@@ -1604,7 +1604,7 @@ A string defining the start state.
-
- #string
+
FSM._StartState
@@ -1903,6 +1903,7 @@ A string defining the start state.
-
+
FSM.current
diff --git a/docs/Documentation/Movement.html b/docs/Documentation/Movement.html
index be5ce073c..4307c3aaa 100644
--- a/docs/Documentation/Movement.html
+++ b/docs/Documentation/Movement.html
@@ -227,7 +227,6 @@ on defined intervals (currently every minute).
-
- #number
MOVEMENT.AliveUnits
@@ -236,9 +235,6 @@ on defined intervals (currently every minute).
-
-
Contains the counter how many units are currently alive
-
diff --git a/docs/Documentation/Settings.html b/docs/Documentation/Settings.html
index 7dca37cbf..4dce02244 100644
--- a/docs/Documentation/Settings.html
+++ b/docs/Documentation/Settings.html
@@ -1073,7 +1073,7 @@ true if metric.
-
-
+ #boolean
SETTINGS.Metric
diff --git a/docs/Documentation/Spawn.html b/docs/Documentation/Spawn.html
index af544c865..2540b5685 100644
--- a/docs/Documentation/Spawn.html
+++ b/docs/Documentation/Spawn.html
@@ -2726,9 +2726,6 @@ when nothing was spawned.
-
-
Overwrite unit names by default with group name.
-
diff --git a/docs/Documentation/SpawnStatic.html b/docs/Documentation/SpawnStatic.html
index d8aa5e633..bc91b9624 100644
--- a/docs/Documentation/SpawnStatic.html
+++ b/docs/Documentation/SpawnStatic.html
@@ -436,7 +436,6 @@ ptional) The name of the new static.
-
- #number
SPAWNSTATIC.SpawnIndex
diff --git a/docs/Documentation/Spot.html b/docs/Documentation/Spot.html
index ead3792db..5fdc3b305 100644
--- a/docs/Documentation/Spot.html
+++ b/docs/Documentation/Spot.html
@@ -765,6 +765,7 @@ true if it is lasing
-
+
SPOT.ScheduleID
@@ -778,6 +779,7 @@ true if it is lasing
-
+
SPOT.SpotIR
@@ -791,6 +793,7 @@ true if it is lasing
-
+
SPOT.SpotLaser
@@ -804,6 +807,7 @@ true if it is lasing
-
+
SPOT.Target
diff --git a/docs/Documentation/Task_A2A_Dispatcher.html b/docs/Documentation/Task_A2A_Dispatcher.html
index df0f41733..285239f44 100644
--- a/docs/Documentation/Task_A2A_Dispatcher.html
+++ b/docs/Documentation/Task_A2A_Dispatcher.html
@@ -109,9 +109,7 @@
-

-
-The #TASKA2ADISPATCHER class implements the dynamic dispatching of tasks upon groups of detected units determined a Set of EWR installation groups.
+The #TASKA2ADISPATCHER classes implement the dynamic dispatching of tasks upon groups of detected units determined a Set of EWR installation groups.
@@ -306,7 +304,7 @@ EWRDetection:SetFriendliesRange( 10000 )
EWRDetection:SetDetectionInterval(30)
-- Setup the A2A dispatcher, and initialize it.
-A2ADispatcher = TASK_A2A_DISPATCHER:New( Detection )
+A2ADispatcher = TASK_A2A_DISPATCHER:New( Mission, AttackGroups, EWRDetection )
The above example creates a SET_GROUP instance, and stores this in the variable (object) EWRSet.