diff --git a/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua b/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua index 93c3a28b5..4c6a4aaa9 100644 --- a/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua +++ b/Moose Development/Moose/Tasking/Task_A2A_Dispatcher.lua @@ -1,8 +1,6 @@ --- **Tasking** - The TASK_A2A_DISPATCHER creates and manages player TASK_A2A tasks based on detected targets. -- --- ![Banner Image](..\Presentations\TASK_A2A_DISPATCHER\Dia1.JPG) --- --- The @{#TASK_A2A_DISPATCHER} class implements the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups. +-- The @{#TASK_A2A_DISPATCHER} classes implement the dynamic dispatching of tasks upon groups of detected units determined a @{Set} of EWR installation groups. -- -- ==== -- @@ -98,7 +96,7 @@ do -- TASK_A2A_DISPATCHER -- EWRDetection:SetDetectionInterval(30) -- -- -- Setup the A2A dispatcher, and initialize it. - -- A2ADispatcher = TASK_A2A_DISPATCHER:New( Detection ) + -- A2ADispatcher = TASK_A2A_DISPATCHER:New( Mission, AttackGroups, EWRDetection ) -- -- The above example creates a SET_GROUP instance, and stores this in the variable (object) **EWRSet**. -- **EWRSet** is then being configured to filter all active groups with a group name starting with **EWR** to be included in the Set. diff --git a/docs/Documentation/AI_A2A.html b/docs/Documentation/AI_A2A.html index 2a24504d1..ee2dc9007 100644 --- a/docs/Documentation/AI_A2A.html +++ b/docs/Documentation/AI_A2A.html @@ -575,7 +575,6 @@
- #number AI_A2A.IdleCount diff --git a/docs/Documentation/Designate.html b/docs/Documentation/Designate.html index c0c7ee573..70e3562df 100644 --- a/docs/Documentation/Designate.html +++ b/docs/Documentation/Designate.html @@ -900,6 +900,7 @@ function below will use the range 1-7 just in case

+ DESIGNATE.LaserCodes diff --git a/docs/Documentation/Fsm.html b/docs/Documentation/Fsm.html index 5267af595..401b60084 100644 --- a/docs/Documentation/Fsm.html +++ b/docs/Documentation/Fsm.html @@ -1604,7 +1604,7 @@ A string defining the start state.

- #string + FSM._StartState @@ -1903,6 +1903,7 @@ A string defining the start state.

+ FSM.current diff --git a/docs/Documentation/Movement.html b/docs/Documentation/Movement.html index be5ce073c..4307c3aaa 100644 --- a/docs/Documentation/Movement.html +++ b/docs/Documentation/Movement.html @@ -227,7 +227,6 @@ on defined intervals (currently every minute).

- #number MOVEMENT.AliveUnits @@ -236,9 +235,6 @@ on defined intervals (currently every minute).

- -

Contains the counter how many units are currently alive

-
diff --git a/docs/Documentation/Settings.html b/docs/Documentation/Settings.html index 7dca37cbf..4dce02244 100644 --- a/docs/Documentation/Settings.html +++ b/docs/Documentation/Settings.html @@ -1073,7 +1073,7 @@ true if metric.

- + #boolean SETTINGS.Metric diff --git a/docs/Documentation/Spawn.html b/docs/Documentation/Spawn.html index af544c865..2540b5685 100644 --- a/docs/Documentation/Spawn.html +++ b/docs/Documentation/Spawn.html @@ -2726,9 +2726,6 @@ when nothing was spawned.

- -

Overwrite unit names by default with group name.

-
diff --git a/docs/Documentation/SpawnStatic.html b/docs/Documentation/SpawnStatic.html index d8aa5e633..bc91b9624 100644 --- a/docs/Documentation/SpawnStatic.html +++ b/docs/Documentation/SpawnStatic.html @@ -436,7 +436,6 @@ ptional) The name of the new static.

- #number SPAWNSTATIC.SpawnIndex diff --git a/docs/Documentation/Spot.html b/docs/Documentation/Spot.html index ead3792db..5fdc3b305 100644 --- a/docs/Documentation/Spot.html +++ b/docs/Documentation/Spot.html @@ -765,6 +765,7 @@ true if it is lasing

+ SPOT.ScheduleID @@ -778,6 +779,7 @@ true if it is lasing

+ SPOT.SpotIR @@ -791,6 +793,7 @@ true if it is lasing

+ SPOT.SpotLaser @@ -804,6 +807,7 @@ true if it is lasing

+ SPOT.Target diff --git a/docs/Documentation/Task_A2A_Dispatcher.html b/docs/Documentation/Task_A2A_Dispatcher.html index df0f41733..285239f44 100644 --- a/docs/Documentation/Task_A2A_Dispatcher.html +++ b/docs/Documentation/Task_A2A_Dispatcher.html @@ -109,9 +109,7 @@ -

Banner Image

- -

The #TASKA2ADISPATCHER class implements the dynamic dispatching of tasks upon groups of detected units determined a Set of EWR installation groups.

+

The #TASKA2ADISPATCHER classes implement the dynamic dispatching of tasks upon groups of detected units determined a Set of EWR installation groups.


@@ -306,7 +304,7 @@ EWRDetection:SetFriendliesRange( 10000 ) EWRDetection:SetDetectionInterval(30) -- Setup the A2A dispatcher, and initialize it. -A2ADispatcher = TASK_A2A_DISPATCHER:New( Detection ) +A2ADispatcher = TASK_A2A_DISPATCHER:New( Mission, AttackGroups, EWRDetection )

The above example creates a SET_GROUP instance, and stores this in the variable (object) EWRSet.