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Bugfix
Fixed
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@ -239,7 +239,7 @@ function DATABASE:AddPlayer( UnitName, PlayerName )
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if PlayerName then
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if PlayerName then
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self:E( { "Add player for unit:", UnitName, PlayerName } )
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self:E( { "Add player for unit:", UnitName, PlayerName } )
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self.PLAYERS[PlayerName] = UNIT:FindByName( UnitName )
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self.PLAYERS[PlayerName] = self:FindUnit( UnitName )
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self.PLAYERSJOINED[PlayerName] = PlayerName
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self.PLAYERSJOINED[PlayerName] = PlayerName
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end
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end
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end
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end
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