mirror of
https://github.com/FlightControl-Master/MOOSE.git
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Merge remote-tracking branch 'refs/remotes/origin/master' into FlightControl
# Conflicts: # Moose Development/Moose/Core/Zone.lua # Moose Development/ReleaseNotes.txt # Moose Mission Setup/Moose Mission Update/l10n/DEFAULT/Moose.lua # Moose Mission Setup/Moose.lua # Moose Test Missions/ZON - Zones/ZON-100 - Normal Zone/ZON-100 - Normal Zone.miz # Moose Test Missions/ZON - Zones/ZON-200 - Group Zone/ZON-200 - Group Zone.miz # Moose Test Missions/ZON - Zones/ZON-300 - Unit Zone/ZON-300 - Unit Zone.miz # Moose Test Missions/ZON - Zones/ZON-400 - Radius Zone/ZON-400 - Radius Zone.miz # Moose Test Missions/ZON - Zones/ZON-500 - Polygon Zone/ZON-500 - Polygon Zone.miz # Moose Test Missions/ZON - Zones/ZON-510 - Send message if Clients fly the first time in the Polygon Zones/ZON-510 - Send message if Clients fly the first time in the Polygon Zones.miz # docs/Documentation/Zone.html
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@@ -245,6 +245,12 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
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<td class="name" nowrap="nowrap"><a href="#EVENT">EVENT</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="#EVENTHANDLER">EVENTHANDLER</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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@@ -502,6 +508,28 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
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<td class="name" nowrap="nowrap"><a href="##(EVENTDATA).weapon">EVENTDATA.weapon</a></td>
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<td class="summary">
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</td>
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</tr>
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</table>
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<h2><a id="#(EVENTHANDLER)">Type <code>EVENTHANDLER</code></a></h2>
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<table class="function_list">
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTHANDLER).ClassID">EVENTHANDLER.ClassID</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTHANDLER).ClassName">EVENTHANDLER.ClassName</a></td>
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<td class="summary">
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(EVENTHANDLER).New">EVENTHANDLER:New()</a></td>
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<td class="summary">
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<p>The EVENTHANDLER constructor</p>
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</td>
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</tr>
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</table>
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@@ -661,6 +689,20 @@ YYYY-MM-DD: CLASS:<strong>NewFunction( Params )</strong> added</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em><a href="##(EVENTHANDLER)">#EVENTHANDLER</a></em>
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<a id="EVENTHANDLER" >
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<strong>EVENTHANDLER</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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@@ -1549,6 +1591,58 @@ The self instance of the class for which the event is.</p>
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</dd>
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</dl>
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<h2><a id="#(EVENTHANDLER)" >Type <code>EVENTHANDLER</code></a></h2>
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<p>The EVENTHANDLER structure</p>
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<h3>Field(s)</h3>
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<dl class="function">
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<dt>
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<em>#number</em>
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<a id="#(EVENTHANDLER).ClassID" >
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<strong>EVENTHANDLER.ClassID</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<em>#string</em>
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<a id="#(EVENTHANDLER).ClassName" >
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<strong>EVENTHANDLER.ClassName</strong>
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</a>
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</dt>
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<dd>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(EVENTHANDLER).New" >
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<strong>EVENTHANDLER:New()</strong>
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</a>
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</dt>
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<dd>
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<p>The EVENTHANDLER constructor</p>
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<h3>Return value</h3>
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<p><em><a href="##(EVENTHANDLER)">#EVENTHANDLER</a>:</em></p>
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</dd>
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</dl>
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@@ -1541,7 +1541,7 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<em>#string</em>
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<a id="#(FSM)._StartState" >
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<strong>FSM._StartState</strong>
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</a>
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@@ -1840,7 +1840,6 @@ A string defining the start state.</p>
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<dl class="function">
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<dt>
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<em></em>
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<a id="#(FSM).current" >
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<strong>FSM.current</strong>
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</a>
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@@ -114,6 +114,8 @@ In order to keep the credibility of the the author, I want to emphasize that the
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<p>Hereby the change log:</p>
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<p>2017-02-18: POINT_VEC3:<strong>NewFromVec2( Vec2, LandHeightAdd )</strong> added.</p>
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<p>2016-08-12: POINT_VEC3:<strong>Translate( Distance, Angle )</strong> added.</p>
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<p>2016-08-06: Made PointVec3 and Vec3, PointVec2 and Vec2 terminology used in the code consistent.</p>
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@@ -399,6 +401,12 @@ In order to keep the credibility of the the author, I want to emphasize that the
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).New">POINT_VEC3:New(x, y, z)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC3 object.</p>
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</td>
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</tr>
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<tr>
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<td class="name" nowrap="nowrap"><a href="##(POINT_VEC3).NewFromVec2">POINT_VEC3:NewFromVec2(Vec2, LandHeightAdd)</a></td>
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<td class="summary">
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<p>Create a new POINT_VEC3 object from Vec2 coordinates.</p>
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</td>
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</tr>
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<tr>
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@@ -1599,6 +1607,38 @@ self</p>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3).NewFromVec2" >
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<strong>POINT_VEC3:NewFromVec2(Vec2, LandHeightAdd)</strong>
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</a>
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</dt>
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<dd>
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<p>Create a new POINT_VEC3 object from Vec2 coordinates.</p>
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<h3>Parameters</h3>
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<ul>
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<li>
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<p><code><em><a href="Dcs.DCSTypes.html##(Vec2)">Dcs.DCSTypes#Vec2</a> Vec2 </em></code>:
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The Vec2 point.</p>
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</li>
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<li>
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<p><code><em> LandHeightAdd </em></code>: </p>
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</li>
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</ul>
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<h3>Return value</h3>
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<p><em><a href="Core.Point.html##(POINT_VEC3)">Core.Point#POINT_VEC3</a>:</em>
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self</p>
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</dd>
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</dl>
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<dl class="function">
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<dt>
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<a id="#(POINT_VEC3).NewFromVec3" >
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<strong>POINT_VEC3:NewFromVec3(Vec3)</strong>
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</a>
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@@ -1758,9 +1758,6 @@ The group that was spawned. You can use this group for further actions.</p>
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<p> Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.</p>
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</dd>
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</dl>
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<dl class="function">
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@@ -2555,7 +2552,7 @@ Spawn_BE_KA50 = SPAWN:New( 'BE KA-50@RAMP-Ground Defense' ):Schedule( 600, 0.5 )
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<p> When the first Spawn executes, all the Groups need to be made visible before start.</p>
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<p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
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</dd>
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</dl>
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@@ -416,7 +416,7 @@ which are excellent tools to be reused in an OO environment!.</p>
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<tr>
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<td class="name" nowrap="nowrap"><a href="Zone.html">Zone</a></td>
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<td class="summary">
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<p>This module contains the ZONE classes, inherited from <a href="Zone.html##(ZONE_BASE)">Zone#ZONE_BASE</a>.</p>
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<p>This core module contains the ZONE classes, inherited from <a href="Zone.html##(ZONE_BASE)">Zone#ZONE_BASE</a>.</p>
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</td>
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</tr>
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<tr>
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