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#PLAYERTASKCONTROLLER
* switch names on opening comms
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@ -1223,7 +1223,7 @@ PLAYERTASKCONTROLLER.Messages = {
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--- PLAYERTASK class version.
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-- @field #string version
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PLAYERTASKCONTROLLER.version="0.1.38"
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PLAYERTASKCONTROLLER.version="0.1.39"
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--- Constructor
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-- @param #PLAYERTASKCONTROLLER self
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@ -1717,7 +1717,7 @@ function PLAYERTASKCONTROLLER:_EventHandler(EventData)
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end
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playername = self:_GetTextForSpeech(playername)
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--local text = string.format("%s, %s, switch to %s for task assignment!",EventData.IniPlayerName,self.MenuName or self.Name,freqtext)
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local text = string.format(switchtext,self.MenuName or self.Name,playername,freqtext)
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local text = string.format(switchtext,playername,self.MenuName or self.Name,freqtext)
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self.SRSQueue:NewTransmission(text,nil,self.SRS,timer.getAbsTime()+60,2,{EventData.IniGroup},text,30,self.BCFrequency,self.BCModulation)
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end
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end
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