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Fixing back to the inclusion of inactive units.
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@ -899,7 +899,7 @@ function AI_CARGO_DISPATCHER:onafterMonitor()
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for CarrierGroupName, Carrier in pairs( self.SetCarrier:GetSet() ) do
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for CarrierGroupName, Carrier in pairs( self.SetCarrier:GetSet() ) do
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local Carrier = Carrier -- Wrapper.Group#GROUP
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local Carrier = Carrier -- Wrapper.Group#GROUP
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if Carrier:IsAlive() == true then
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if Carrier:IsAlive() ~= nil then
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local AI_Cargo = self.AI_Cargo[Carrier]
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local AI_Cargo = self.AI_Cargo[Carrier]
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if not AI_Cargo then
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if not AI_Cargo then
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