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Merge pull request #1379 from Applevangelist/patch-7
Update Controllable.lua
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commit
e63b99c890
@ -173,6 +173,9 @@
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-- * @{#CONTROLLABLE.OptionAllowJettisonWeaponsOnThreat}
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-- * @{#CONTROLLABLE.OptionAllowJettisonWeaponsOnThreat}
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-- * @{#CONTROLLABLE.OptionKeepWeaponsOnThreat}
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-- * @{#CONTROLLABLE.OptionKeepWeaponsOnThreat}
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--
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--
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-- ## 5.5) Air-2-Air missile attack range:
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-- * @{#CONTROLLABLE.OptionAAAttackRange}(): Defines the usage of A2A missiles against possible targets .
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--
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-- @field #CONTROLLABLE
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-- @field #CONTROLLABLE
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CONTROLLABLE = {
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CONTROLLABLE = {
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ClassName = "CONTROLLABLE",
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ClassName = "CONTROLLABLE",
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@ -3659,3 +3662,26 @@ function CONTROLLABLE:OptionRestrictBurner(RestrictBurner)
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end
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end
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end
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end
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--- Sets Controllable Option for A2A attack range for AIR FIGHTER units.
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-- @param #CONTROLLABLE self
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-- @param #number Defines the range: MAX_RANGE = 0, NEZ_RANGE = 1, HALF_WAY_RMAX_NEZ = 2, TARGET_THREAT_EST = 3, RANDOM_RANGE = 4. Defaults to 3. See: https://wiki.hoggitworld.com/view/DCS_option_missileAttack
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function CONTROLLABLE:OptionAAAttackRange(range)
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self:F2( { self.ControllableName } )
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-- defaults to 3
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local range = range or 3
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if range < 0 or range > 4 then
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range = 3
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end
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local DCSControllable = self:GetDCSObject()
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if DCSControllable then
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local Controller = self:_GetController()
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if Controller then
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if self:IsAir() then
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self:SetOption(AI.Option.Air.val.MISSILE_ATTACK, range)
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end
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end
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return self
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end
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return nil
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end
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