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Merge pull request #1517 from FlightControl-Master/aa
Update Controllable.lua
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commit
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@ -3758,3 +3758,24 @@ function CONTROLLABLE:RelocateGroundRandomInRadius(speed, radius, onroad, shortc
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return self
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end
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--- Defines how long a GROUND unit/group will move to avoid an ongoing attack.
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-- @param #CONTROLLABLE self
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-- @param #number Seconds Any positive number: AI will disperse, but only for the specified time before continuing their route. 0: AI will not disperse.
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-- @return #CONTROLLABLE self
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function CONTROLLABLE:OptionDisperseOnAttack(Seconds)
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self:F2( { self.ControllableName } )
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-- Set default if not specified.
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local seconds = Seconds or 0
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local DCSControllable = self:GetDCSObject()
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if DCSControllable then
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local Controller = self:_GetController()
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if Controller then
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if self:IsGround() then
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self:SetOption(AI.Option.GROUND.id.DISPERSE_ON_ATTACK, seconds)
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end
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end
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return self
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end
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return nil
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end
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