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SEAD - Slightly wider escape radius
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@@ -333,7 +333,7 @@ function SEAD:HandleEventShot( EventData )
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grp:EnableEmission(false)
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grp:EnableEmission(false)
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end
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end
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grp:OptionAlarmStateGreen() -- needed else we cannot move around
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grp:OptionAlarmStateGreen() -- needed else we cannot move around
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grp:RelocateGroundRandomInRadius(20,300,false,false,"Diamond")
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grp:RelocateGroundRandomInRadius(20,500,false,false,"Diamond")
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if self.UseCallBack then
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if self.UseCallBack then
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local object = self.CallBack
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local object = self.CallBack
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object:SeadSuppressionStart(grp,name)
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object:SeadSuppressionStart(grp,name)
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