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@@ -3806,6 +3806,7 @@ end
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-- @param #number SpawnIndex Spawn index.
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-- @return #number self.SpawnIndex
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function SPAWN:_GetSpawnIndex( SpawnIndex )
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self:T("_GetSpawnIndex")
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self:F2( { self.SpawnTemplatePrefix, SpawnIndex, self.SpawnMaxGroups, self.SpawnMaxUnitsAlive, self.AliveUnits, #self.SpawnTemplate.units } )
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if (self.SpawnMaxGroups == 0) or (SpawnIndex <= self.SpawnMaxGroups) then
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