mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Fixed for A2G. Default parameters and proper amount of spawnings. Now also altitude is added for engage. And RTB has min and max speed set. Defaults of speed between 50% and 75% of maximum speed of group. And altitude defaults to 1000 and 1500 meters.
This commit is contained in:
@@ -33,6 +33,8 @@ AI_A2G_BAI = {
|
||||
-- @param Wrapper.Group#GROUP AIGroup
|
||||
-- @param DCS#Speed EngageMinSpeed The minimum speed of the @{Wrapper.Group} in km/h when engaging a target.
|
||||
-- @param DCS#Speed EngageMaxSpeed The maximum speed of the @{Wrapper.Group} in km/h when engaging a target.
|
||||
-- @param DCS#Altitude EngageFloorAltitude The lowest altitude in meters where to execute the engagement.
|
||||
-- @param DCS#Altitude EngageCeilingAltitude The highest altitude in meters where to execute the engagement.
|
||||
-- @param Core.Zone#ZONE_BASE PatrolZone The @{Zone} where the patrol needs to be executed.
|
||||
-- @param DCS#Altitude PatrolFloorAltitude The lowest altitude in meters where to execute the patrol.
|
||||
-- @param DCS#Altitude PatrolCeilingAltitude The highest altitude in meters where to execute the patrol.
|
||||
@@ -40,10 +42,10 @@ AI_A2G_BAI = {
|
||||
-- @param DCS#Speed PatrolMaxSpeed The maximum speed of the @{Wrapper.Group} in km/h.
|
||||
-- @param DCS#AltitudeType PatrolAltType The altitude type ("RADIO"=="AGL", "BARO"=="ASL"). Defaults to RADIO
|
||||
-- @return #AI_A2G_BAI
|
||||
function AI_A2G_BAI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed, PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed, PatrolAltType )
|
||||
function AI_A2G_BAI:New( AIGroup, EngageMinSpeed, EngageMaxSpeed, EngageFloorAltitude, EngageCeilingAltitude, PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed, PatrolAltType )
|
||||
|
||||
-- Inherits from BASE
|
||||
local self = BASE:Inherit( self, AI_A2G_PATROL:New( AIGroup, EngageMinSpeed, EngageMaxSpeed, PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed, PatrolAltType ) ) -- #AI_A2G_BAI
|
||||
local self = BASE:Inherit( self, AI_A2G_PATROL:New( AIGroup, EngageMinSpeed, EngageMaxSpeed, EngageFloorAltitude, EngageCeilingAltitude, PatrolZone, PatrolFloorAltitude, PatrolCeilingAltitude, PatrolMinSpeed, PatrolMaxSpeed, PatrolAltType ) ) -- #AI_A2G_BAI
|
||||
|
||||
return self
|
||||
end
|
||||
@@ -72,8 +74,11 @@ function AI_A2G_BAI:onafterEngage( DefenderGroup, From, Event, To, AttackSetUnit
|
||||
-- If it is less than 10km, then attack without a route.
|
||||
-- Otherwise perform a route attack.
|
||||
|
||||
local DefenderCoord = DefenderGroup:GetCoordinate()
|
||||
local TargetCoord = self.AttackSetUnit:GetFirst():GetCoordinate()
|
||||
local DefenderCoord = DefenderGroup:GetPointVec3()
|
||||
DefenderCoord:SetY( math.random( self.EngageFloorAltitude, self.EngageCeilingAltitude ) ) -- Ground targets don't have an altitude.
|
||||
|
||||
local TargetCoord = self.AttackSetUnit:GetFirst():GetPointVec3()
|
||||
TargetCoord:SetY( math.random( self.EngageFloorAltitude, self.EngageCeilingAltitude ) ) -- Ground targets don't have an altitude.
|
||||
|
||||
local TargetDistance = DefenderCoord:Get2DDistance( TargetCoord )
|
||||
|
||||
@@ -84,7 +89,7 @@ function AI_A2G_BAI:onafterEngage( DefenderGroup, From, Event, To, AttackSetUnit
|
||||
--- Calculate the target route point.
|
||||
|
||||
local FromWP = DefenderCoord:WaypointAir(
|
||||
self.PatrolAltType,
|
||||
self.PatrolAltType or "RADIO",
|
||||
POINT_VEC3.RoutePointType.TurningPoint,
|
||||
POINT_VEC3.RoutePointAction.TurningPoint,
|
||||
ToTargetSpeed,
|
||||
@@ -100,7 +105,7 @@ function AI_A2G_BAI:onafterEngage( DefenderGroup, From, Event, To, AttackSetUnit
|
||||
|
||||
--- Create a route point of type air.
|
||||
local ToWP = ToCoord:Translate( 10000, FromEngageAngle ):WaypointAir(
|
||||
self.PatrolAltType,
|
||||
self.PatrolAltType or "RADIO",
|
||||
POINT_VEC3.RoutePointType.TurningPoint,
|
||||
POINT_VEC3.RoutePointAction.TurningPoint,
|
||||
ToTargetSpeed,
|
||||
|
||||
Reference in New Issue
Block a user