mirror of
https://github.com/FlightControl-Master/MOOSE.git
synced 2025-10-29 16:58:06 +00:00
Working version, but needs to be upgraded.
This commit is contained in:
@@ -74,7 +74,7 @@
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AI_CARGO_DISPATCHER = {
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ClassName = "AI_CARGO_DISPATCHER",
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SetCarrier = nil,
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SetDeployZones = nil,
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DeployZonesSet = nil,
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AI_Cargo = {},
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PickupCargo = {}
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}
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@@ -90,23 +90,21 @@ AI_CARGO_DISPATCHER.PickupCargo = {}
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-- @param #AI_CARGO_DISPATCHER self
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-- @param Core.Set#SET_GROUP SetCarrier
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-- @param Core.Set#SET_CARGO SetCargo
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-- @param Core.Set#SET_ZONE SetDeployZones
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-- @return #AI_CARGO_DISPATCHER
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-- @usage
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--
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-- -- Create a new cargo dispatcher
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-- SetCarrier = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
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-- SetCargo = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- SetCarriers = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
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-- SetCargos = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- SetDeployZone = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
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-- AICargoDispatcher = AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo, SetDeployZone )
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-- AICargoDispatcher = AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo )
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--
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function AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo, SetDeployZones )
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function AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo )
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local self = BASE:Inherit( self, FSM:New() ) -- #AI_CARGO_DISPATCHER
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self.SetCarrier = SetCarrier -- Core.Set#SET_GROUP
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self.SetCargo = SetCargo -- Core.Set#SET_CARGO
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self.SetDeployZones = SetDeployZones -- Core.Set#SET_ZONE
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self:SetStartState( "Idle" )
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@@ -144,6 +142,58 @@ function AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo, SetDeployZones )
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end
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--- Creates a new AI_CARGO_DISPATCHER object.
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-- @param #AI_CARGO_DISPATCHER self
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-- @param Core.Set#SET_GROUP SetCarrier
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-- @param Core.Set#SET_CARGO SetCargo
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-- @param Core.Set#SET_ZONE DeployZonesSet
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-- @return #AI_CARGO_DISPATCHER
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-- @usage
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--
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-- -- Create a new cargo dispatcher
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-- SetCarriers = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
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-- SetCargos = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- DeployZonesSet = SET_ZONE:New():FilterPrefixes( "Deploy" ):FilterStart()
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-- AICargoDispatcher = AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo, SetDeployZone )
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--
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function AI_CARGO_DISPATCHER:NewWithZones( SetCarriers, SetCargos, DeployZonesSet )
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local self = AI_CARGO_DISPATCHER:New( SetCarriers, SetCargos ) -- #AI_CARGO_DISPATCHER
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self.DeployZonesSet = DeployZonesSet
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return self
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end
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--- Creates a new AI_CARGO_DISPATCHER object.
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-- @param #AI_CARGO_DISPATCHER self
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-- @param Core.Set#SET_GROUP SetCarrier
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-- @param Core.Set#SET_CARGO SetCargo
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-- @param Core.Set#SET_AIRBASE PickupAirbasesSet
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-- @param Core.Set#SET_AIRBASE DeployAirbasesSet
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-- @return #AI_CARGO_DISPATCHER
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-- @usage
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--
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-- -- Create a new cargo dispatcher
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-- SetCarriers = SET_GROUP:New():FilterPrefixes( "APC" ):FilterStart()
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-- SetCargos = SET_CARGO:New():FilterTypes( "Infantry" ):FilterStart()
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-- PickupAirbasesSet = SET_AIRBASES:New()
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-- DeployAirbasesSet = SET_AIRBASES:New()
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-- AICargoDispatcher = AI_CARGO_DISPATCHER:New( SetCarrier, SetCargo, PickupAirbasesSet, DeployAirbasesSet )
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--
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function AI_CARGO_DISPATCHER:NewWithAirbases( SetCarriers, SetCargos, PickupAirbasesSet, DeployAirbasesSet )
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local self = AI_CARGO_DISPATCHER:New( SetCarriers, SetCargos ) -- #AI_CARGO_DISPATCHER
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self.DeployAirbasesSet = DeployAirbasesSet
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self.PickupAirbasesSet = PickupAirbasesSet
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return self
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end
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--- Set the home zone.
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-- When there is nothing anymore to pickup, the carriers will go to a random coordinate in this zone.
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-- They will await here new orders.
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@@ -361,7 +411,16 @@ function AI_CARGO_DISPATCHER:onafterMonitor()
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if PickupCargo then
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self.CarrierHome[Carrier] = nil
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local PickupCoordinate = PickupCargo:GetCoordinate():GetRandomCoordinateInRadius( self.PickupOuterRadius, self.PickupInnerRadius )
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AI_Cargo:Pickup( PickupCoordinate, math.random( self.PickupMinSpeed, self.PickupMaxSpeed ) )
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if self.PickupAirbasesSet then
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-- Find airbase within 2km from the cargo with the set.
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local PickupAirbase = self.PickupAirbasesSet:FindAirbaseInRange( PickupCoordinate, 4000 )
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if PickupAirbase then
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AI_Cargo:Pickup( PickupAirbase, math.random( self.PickupMinSpeed, self.PickupMaxSpeed ) )
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end
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else
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AI_Cargo:Pickup( PickupCoordinate, math.random( self.PickupMinSpeed, self.PickupMaxSpeed ) )
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end
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break
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else
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if self.HomeZone then
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@@ -464,12 +523,22 @@ end
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-- @return #AI_CARGO_DISPATCHER
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function AI_CARGO_DISPATCHER:OnAfterLoaded( From, Event, To, Carrier, Cargo )
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local DeployZone = self.SetDeployZones:GetRandomZone()
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if self.DeployZonesSet then
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local DeployCoordinate = DeployZone:GetCoordinate():GetRandomCoordinateInRadius( self.DeployOuterRadius, self.DeployInnerRadius )
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self.AI_Cargo[Carrier]:Deploy( DeployCoordinate, math.random( self.DeployMinSpeed, self.DeployMaxSpeed ) )
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local DeployZone = self.DeployZonesSet:GetRandomZone()
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local DeployCoordinate = DeployZone:GetCoordinate():GetRandomCoordinateInRadius( self.DeployOuterRadius, self.DeployInnerRadius )
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self.AI_Cargo[Carrier]:Deploy( DeployCoordinate, math.random( self.DeployMinSpeed, self.DeployMaxSpeed ) )
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self.PickupCargo[Carrier] = nil
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end
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if self.DeployAirbasesSet then
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local DeployAirbase = self.DeployAirbasesSet:GetRandomAirbase()
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self.AI_Cargo[Carrier]:Deploy( DeployAirbase, math.random( self.DeployMinSpeed, self.DeployMaxSpeed ) )
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end
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self.PickupCargo[Carrier] = nil
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end
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