From 29a4f7c160dd09ea9e9482103d0162e4517b52b1 Mon Sep 17 00:00:00 2001 From: Frank Date: Fri, 5 Jul 2024 21:35:55 +0200 Subject: [PATCH] Update Event.lua #2143 Try with isExist --- Moose Development/Moose/Core/Event.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Moose Development/Moose/Core/Event.lua b/Moose Development/Moose/Core/Event.lua index 98086d0d8..0f5320ff8 100644 --- a/Moose Development/Moose/Core/Event.lua +++ b/Moose Development/Moose/Core/Event.lua @@ -1346,7 +1346,7 @@ function EVENT:onEvent( Event ) -- Weapon. if Event.weapon then Event.Weapon = Event.weapon - Event.WeaponName = Event.weapon.getTypeName and Event.weapon:getTypeName() or "Unknown Weapon" + Event.WeaponName = Event.weapon:isExist() and Event.weapon:getTypeName() or "Unknown Weapon" Event.WeaponUNIT = CLIENT:Find( Event.Weapon, '', true ) -- Sometimes, the weapon is a player unit! Event.WeaponPlayerName = Event.WeaponUNIT and Event.Weapon.getPlayerName and Event.Weapon:getPlayerName() --Event.WeaponPlayerName = Event.WeaponUNIT and Event.Weapon:getPlayerName()