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Merge branch 'develop' into FF/Ops
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@@ -3687,3 +3687,57 @@ function CONTROLLABLE:OptionAAAttackRange(range)
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end
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return nil
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end
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--- Defines the range at which a GROUND unit/group is allowed to use its weapons automatically.
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-- @param #CONTROLLABLE self
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-- @param #number EngageRange Engage range limit in percent (a number between 0 and 100). Default 100.
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-- @return #CONTROLLABLE self
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function CONTROLLABLE:OptionEngageRange(EngageRange)
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self:F2( { self.ControllableName } )
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-- Set default if not specified.
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EngageRange=EngageRange or 100
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if EngageRange < 0 or EngageRange > 100 then
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EngageRange = 100
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end
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local DCSControllable = self:GetDCSObject()
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if DCSControllable then
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local Controller = self:_GetController()
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if Controller then
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if self:IsGround() then
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self:SetOption(AI.Option.Ground.id.AC_ENGAGEMENT_RANGE_RESTRICTION, EngageRange)
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end
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end
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return self
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end
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return nil
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end
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--- (GROUND) Relocate controllable to a random point within a given radius; use e.g.for evasive actions; Note that not all ground controllables can actually drive, also the alarm state of the controllable might stop it from moving.
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-- @param #CONTROLLABLE self
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-- @param #number speed Speed of the controllable, default 20
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-- @param #number radius Radius of the relocation zone, default 500
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-- @param #boolean onroad If true, route on road (less problems with AI way finding), default true
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-- @param #boolean shortcut If true and onroad is set, take a shorter route - if available - off road, default false
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function CONTROLLABLE:RelocateGroundRandomInRadius(speed, radius, onroad, shortcut)
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self:F2( { self.ControllableName } )
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local _coord = self:GetCoordinate()
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local _radius = radius or 500
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local _speed = speed or 20
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local _tocoord = _coord:GetRandomCoordinateInRadius(_radius,100)
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local _onroad = onroad or true
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local _grptsk = {}
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local _candoroad = false
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local _shortcut = shortcut or false
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-- create a DCS Task an push it on the group
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-- TaskGroundOnRoad(ToCoordinate,Speed,OffRoadFormation,Shortcut,FromCoordinate,WaypointFunction,WaypointFunctionArguments)
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if onroad then
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_grptsk, _candoroad = self:TaskGroundOnRoad(_tocoord,_speed,"Off Road",_shortcut)
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self:Route(_grptsk,5)
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else
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self:TaskRouteToVec2(_tocoord:GetVec2(),_speed,"Off Road")
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end
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return self
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end
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@@ -598,16 +598,16 @@ function POSITIONABLE:GetHeading()
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if DCSPositionable then
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local PositionablePosition = DCSPositionable:getPosition()
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if PositionablePosition then
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local PositionableHeading = math.atan2( PositionablePosition.x.z, PositionablePosition.x.x )
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if PositionableHeading < 0 then
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PositionableHeading = PositionableHeading + 2 * math.pi
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end
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PositionableHeading = PositionableHeading * 180 / math.pi
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return PositionableHeading
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end
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end
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@@ -1446,6 +1446,7 @@ do -- Cargo
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["Dry-cargo ship-2"] = 70000,
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["Higgins_boat"] = 3700, -- Higgins Boat can load 3700 kg of general cargo or 36 men (source wikipedia).
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["USS_Samuel_Chase"] = 25000, -- Let's say 25 tons for now. Wiki says 33 Higgins boats, which would be 264 tons (can't be right!) and/or 578 troops.
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["LST_Mk2"] =2100000, -- Can carry 2100 tons according to wiki source!
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}
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self.__.CargoBayWeightLimit = ( Weights[Desc.typeName] or 50000 )
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@@ -1453,48 +1454,55 @@ do -- Cargo
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local Desc = self:GetDesc()
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local Weights = {
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["M1126 Stryker ICV"] = 9,
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["M-113"] = 9,
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["AAV7"] = 25,
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["M2A1_halftrack"] = 9,
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["BMD-1"] = 9,
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["Bedford_MWD"] = 8, -- new by kappa
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["Blitz_36-6700A"] = 10, -- new by kappa
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["BMD-1"] = 9, -- IRL should be 4 passengers
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["BMP-1"] = 8,
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["BMP-2"] = 7,
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["BMP-3"] = 8,
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["BMP-3"] = 8, -- IRL should be 7+2 passengers
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["Boman"] = 25,
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["BTR-80"] = 9,
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["BTR_D"] = 12,
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["BTR-80"] = 9, -- IRL should be 7 passengers
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["BTR-82A"] = 9, -- new by kappa -- IRL should be 7 passengers
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["BTR_D"] = 12, -- IRL should be 10 passengers
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["Cobra"] = 8,
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["Land_Rover_101_FC"] = 11, -- new by kappa
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["Land_Rover_109_S3"] = 7, -- new by kappa
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["LAV-25"] = 6,
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["M-2 Bradley"] = 6,
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["M1043 HMMWV Armament"] = 4,
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["M1045 HMMWV TOW"] = 4,
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["M1126 Stryker ICV"] = 9,
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["M1134 Stryker ATGM"] = 9,
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["M2A1_halftrack"] = 9,
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["M-113"] = 9, -- IRL should be 11 passengers
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["Marder"] = 6,
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["MCV-80"] = 9,
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["MCV-80"] = 9, -- IRL should be 7 passengers
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["MLRS FDDM"] = 4,
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["MTLB"] = 25,
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["TPZ"] = 10,
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["Ural-4320 APA-5D"] = 10,
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["MTLB"] = 25, -- IRL should be 11 passengers
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["GAZ-66"] = 8,
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["GAZ-3307"] = 12,
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["GAZ-3308"] = 14,
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["Tigr_233036"] = 6,
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["Grad_FDDM"] = 6, -- new by kappa
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["KAMAZ Truck"] = 12,
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["KrAZ6322"] = 12,
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["M 818"] = 12,
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["Tigr_233036"] = 6,
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["TPZ"] = 10,
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["UAZ-469"] = 4, -- new by kappa
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["Ural-375"] = 12,
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["Ural-4320-31"] = 14,
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["Ural-4320 APA-5D"] = 10,
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["Ural-4320T"] = 14,
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["ZBD04A"] = 7, -- new by kappa
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}
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local CargoBayWeightLimit = ( Weights[Desc.typeName] or 0 ) * 95
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self.__.CargoBayWeightLimit = CargoBayWeightLimit
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end
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end
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self:F({CargoBayWeightLimit = self.__.CargoBayWeightLimit})
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end
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end --- Cargo
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