From eb628109118cdc3cbc4e89442d9a9e517e835b12 Mon Sep 17 00:00:00 2001 From: funkyfranky Date: Wed, 10 Apr 2019 16:24:45 +0200 Subject: [PATCH] Range --- Moose Development/Moose/Functional/Range.lua | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/Moose Development/Moose/Functional/Range.lua b/Moose Development/Moose/Functional/Range.lua index 65c591676..52e3a24cf 100644 --- a/Moose Development/Moose/Functional/Range.lua +++ b/Moose Development/Moose/Functional/Range.lua @@ -264,6 +264,14 @@ RANGE.Defaults={ foulline=610, } +--- Bomb target. self.bombingTargets, {name=name, target=unit, goodhitrange=goodhitrange, move=randommove, speed=speed} +-- @type RANGE.BombTarget +-- @field #string name Name of unit? +-- @field Wrapper.Unit#UNIT target Target unit. +-- @field #number goodhitrange Range in meters for a good hit. +-- @field #boolean move If true, unit move randomly. +-- @field #number speed Speed of unit. + --- Global list of all defined range names. -- @field #table Names RANGE.Names={}