Threat level report for TASK_CAPTURE_ZONE

This commit is contained in:
FlightControl
2019-03-17 08:20:42 +01:00
parent 0ea5c7fa48
commit ece7fc3ea9
5 changed files with 38 additions and 7 deletions

View File

@@ -3467,6 +3467,20 @@ do -- AI_A2G_DISPATCHER
end
end
function Fsm:onafterPatrolRoute( Defender, From, Event, To, AttackSetUnit )
self:F({"Defender PatrolRoute", Defender:GetName()})
self:GetParent(self).onafterPatrolRoute( self, Defender, From, Event, To, AttackSetUnit )
local DefenderName = Defender:GetName()
local Dispatcher = self:GetDispatcher() -- #AI_A2G_DISPATCHER
local Squadron = Dispatcher:GetSquadronFromDefender( Defender )
if Squadron then
Dispatcher:MessageToPlayers( "Squadron " .. Squadron.Name .. ", " .. DefenderName .. " returning." )
end
Dispatcher:ClearDefenderTaskTarget( Defender )
end
function Fsm:onafterRTB( Defender, From, Event, To )
self:F({"Defender RTB", Defender:GetName()})
self:GetParent(self).onafterRTB( self, Defender, From, Event, To )
@@ -3564,15 +3578,15 @@ do -- AI_A2G_DISPATCHER
end
end
function Fsm:OnAfterEngageRoute( Defender, From, Event, To, AttackSetUnit )
function Fsm:onafterEngageRoute( Defender, From, Event, To, AttackSetUnit )
self:F({"Engage Route", Defender:GetName()})
--self:GetParent(self).onafterBirth( self, Defender, From, Event, To )
self:GetParent(self).onafterEngageRoute( self, Defender, From, Event, To, AttackSetUnit )
local DefenderName = Defender:GetName()
local Dispatcher = Fsm:GetDispatcher() -- #AI_A2G_DISPATCHER
local Squadron = Dispatcher:GetSquadronFromDefender( Defender )
if FirstUnit then
if Squadron then
local FirstUnit = AttackSetUnit:GetFirst()
local Coordinate = FirstUnit:GetCoordinate() -- Core.Point#COORDINATE