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@@ -309,7 +309,7 @@ function TASK:AbortGroup( PlayerGroup )
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self:E( { IsGroupAssigned = IsGroupAssigned } )
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if IsGroupAssigned then
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local PlayerName = PlayerGroup:GetUnit(1):GetPlayerName()
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self:MessageToGroups( PlayerName .. " aborted Task " .. self:GetName() )
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--self:MessageToGroups( PlayerName .. " aborted Task " .. self:GetName() )
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self:UnAssignFromGroup( PlayerGroup )
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--self:Abort()
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@@ -469,7 +469,7 @@ do -- Group Assignment
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local TaskGroupName = TaskGroup:GetName()
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self.AssignedGroups[TaskGroupName] = nil
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self:E( string.format( "Task %s is unassigned to %s", TaskName, TaskGroupName ) )
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--self:E( string.format( "Task %s is unassigned to %s", TaskName, TaskGroupName ) )
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-- Set the group to be assigned at mission level. This allows to decide the menu options on mission level for this group.
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self:GetMission():ClearGroupAssignment( TaskGroup )
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