This commit is contained in:
Frank
2020-02-26 20:44:35 +01:00
parent 48d99a19c5
commit f258e9263e
7 changed files with 31 additions and 15 deletions

View File

@@ -282,7 +282,7 @@
--
-- Assets of the warehouse can be requested by other MOOSE warehouses. A request will first be scrutinized to check if can be fulfilled at all. If the request is valid, it is
-- put into the warehouse queue and processed as soon as possible.
--
-- Requested assets spawn in various "Rule of Engagement Rules" (ROE) and Alerts modes. If your assets will cross into dangerous areas, be sure to change these states. You can do this in @{#WAREHOUSE:OnAfterAssetSpawned}(*From, *Event, *To, *group, *asset, *request)) function.
--
-- Initial Spawn states is as follows:
@@ -3011,7 +3011,7 @@ end
function WAREHOUSE:GetAirbaseCategory()
local category=-1
if self.airbase then
category=self.airbase:GetDesc().category
category=self.airbase:GetAirbaseCategory()
end
return category
end