From f2e22579ed482fee3734de4ab90e14418b92785c Mon Sep 17 00:00:00 2001 From: kaltokri Date: Tue, 27 Feb 2024 16:38:20 +0100 Subject: [PATCH] Added workaround for PatrolRoute problem Units may stay on initial point and cycle endless if Delay is smaller then 2. --- Moose Development/Moose/Wrapper/Controllable.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Moose Development/Moose/Wrapper/Controllable.lua b/Moose Development/Moose/Wrapper/Controllable.lua index 4f291db8e..a7c4e235a 100644 --- a/Moose Development/Moose/Wrapper/Controllable.lua +++ b/Moose Development/Moose/Wrapper/Controllable.lua @@ -2173,7 +2173,7 @@ do -- Patrol methods local Waypoint = Waypoints[#Waypoints] PatrolGroup:SetTaskWaypoint( Waypoint, TaskRoute ) -- Set for the given Route at Waypoint 2 the TaskRouteToZone. - PatrolGroup:Route( Waypoints ) -- Move after a random seconds to the Route. See the Route method for details. + PatrolGroup:Route( Waypoints, 2 ) -- Move after a random seconds to the Route. See the Route method for details. end end