From f35b27451f0326cc94bea5ba2c35fdb317d84c30 Mon Sep 17 00:00:00 2001 From: FlightControl Date: Sun, 7 Oct 2018 18:46:19 +0200 Subject: [PATCH] Update CargoGroup.lua --- Moose Development/Moose/Cargo/CargoGroup.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Moose Development/Moose/Cargo/CargoGroup.lua b/Moose Development/Moose/Cargo/CargoGroup.lua index 0203bd6ec..bbfa83025 100644 --- a/Moose Development/Moose/Cargo/CargoGroup.lua +++ b/Moose Development/Moose/Cargo/CargoGroup.lua @@ -51,7 +51,7 @@ do -- CARGO_GROUP -- @param #CARGO_GROUP self -- @param Wrapper.Group#GROUP CargoGroup Group to be transported as cargo. -- @param #string Type Cargo type, e.g. "Infantry". This is the type used in SET_CARGO:New():FilterTypes("Infantry") to define the valid cargo groups of the set. - -- @param #string Name Some user defined name of the cargo group. + -- @param #string Name A user defined name of the cargo group. This name CAN be the same as the group object but can also have a different name. This name MUST be unique! -- @param #number LoadRadius (optional) Distance in meters until which a cargo is loaded into the carrier. Cargo outside this radius has to be routed by other means to within the radius to be loaded. -- @param #number NearRadius (optional) Once the units are within this radius of the carrier, they are actually loaded, i.e. disappear from the scene. -- @return #CARGO_GROUP Cargo group object.