A lot of fixes

See #386
This commit is contained in:
FlightControl
2017-04-24 12:38:24 +02:00
parent a8da12c09d
commit f410d2ae0b
15 changed files with 593 additions and 121 deletions

View File

@@ -189,7 +189,7 @@ DETECTION uses the in-built detection capabilities of DCS World, but adds new fu
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_AREAS).CreateDetectionSets">DETECTION_AREAS:CreateDetectionSets()</a></td>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_AREAS).CreateDetectionItems">DETECTION_AREAS:CreateDetectionItems()</a></td>
<td class="summary">
<p>Make a DetectionSet table.</p>
</td>
@@ -346,6 +346,12 @@ DETECTION uses the in-built detection capabilities of DCS World, but adds new fu
<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).AlphaAngleProbability">DETECTION_BASE.AlphaAngleProbability</a></td>
<td class="summary">
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).CleanDetectionItems">DETECTION_BASE:CleanDetectionItems()</a></td>
<td class="summary">
<p>Make a DetectionSet table.</p>
</td>
</tr>
<tr>
@@ -355,7 +361,7 @@ DETECTION uses the in-built detection capabilities of DCS World, but adds new fu
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).CreateDetectionSets">DETECTION_BASE:CreateDetectionSets()</a></td>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_BASE).CreateDetectionItems">DETECTION_BASE:CreateDetectionItems()</a></td>
<td class="summary">
<p>Make a DetectionSet table.</p>
</td>
@@ -930,7 +936,7 @@ The different values of Unit.Category can be:</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_TYPES).CreateDetectionSets">DETECTION_TYPES:CreateDetectionSets()</a></td>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_TYPES).CreateDetectionItems">DETECTION_TYPES:CreateDetectionItems()</a></td>
<td class="summary">
<p>Create the DetectedItems list from the DetectedObjects table.</p>
</td>
@@ -1006,7 +1012,7 @@ The different values of Unit.Category can be:</p>
</td>
</tr>
<tr>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_UNITS).CreateDetectionSets">DETECTION_UNITS:CreateDetectionSets()</a></td>
<td class="name" nowrap="nowrap"><a href="##(DETECTION_UNITS).CreateDetectionItems">DETECTION_UNITS:CreateDetectionItems()</a></td>
<td class="summary">
<p>Create the DetectedItems list from the DetectedObjects table.</p>
</td>
@@ -1454,8 +1460,8 @@ self</p>
<dl class="function">
<dt>
<a id="#(DETECTION_AREAS).CreateDetectionSets" >
<strong>DETECTION_AREAS:CreateDetectionSets()</strong>
<a id="#(DETECTION_AREAS).CreateDetectionItems" >
<strong>DETECTION_AREAS:CreateDetectionItems()</strong>
</a>
</dt>
<dd>
@@ -2024,6 +2030,27 @@ The index of the DetectedItem.</p>
</dd>
</dl>
<dl class="function">
<dt>
<a id="#(DETECTION_BASE).CleanDetectionItems" >
<strong>DETECTION_BASE:CleanDetectionItems()</strong>
</a>
</dt>
<dd>
<p>Make a DetectionSet table.</p>
<p>This function will be overridden in the derived clsses.</p>
<h3>Return value</h3>
<p><em><a href="##(DETECTION_BASE)">#DETECTION_BASE</a>:</em></p>
</dd>
</dl>
<dl class="function">
@@ -2043,8 +2070,8 @@ The index of the DetectedItem.</p>
<dl class="function">
<dt>
<a id="#(DETECTION_BASE).CreateDetectionSets" >
<strong>DETECTION_BASE:CreateDetectionSets()</strong>
<a id="#(DETECTION_BASE).CreateDetectionItems" >
<strong>DETECTION_BASE:CreateDetectionItems()</strong>
</a>
</dt>
<dd>
@@ -2056,8 +2083,8 @@ The index of the DetectedItem.</p>
<h3>Return value</h3>
<p><em><a href="##(DETECTION_BASE)">#DETECTION_BASE</a>:</em>
self</p>
<p><em><a href="##(DETECTION_BASE)">#DETECTION_BASE</a>:</em></p>
</dd>
</dl>
@@ -2174,6 +2201,7 @@ self</p>
<dl class="function">
<dt>
<em>#number</em>
<a id="#(DETECTION_BASE).DetectedItemCount" >
<strong>DETECTION_BASE.DetectedItemCount</strong>
</a>
@@ -2187,6 +2215,7 @@ self</p>
<dl class="function">
<dt>
<em>#number</em>
<a id="#(DETECTION_BASE).DetectedItemMax" >
<strong>DETECTION_BASE.DetectedItemMax</strong>
</a>
@@ -2300,7 +2329,7 @@ self</p>
<dl class="function">
<dt>
<em></em>
<em>#number</em>
<a id="#(DETECTION_BASE).DetectionInterval" >
<strong>DETECTION_BASE.DetectionInterval</strong>
</a>
@@ -4110,8 +4139,8 @@ Beware that when the amount of different types detected is large, the DetectedIt
<dl class="function">
<dt>
<a id="#(DETECTION_TYPES).CreateDetectionSets" >
<strong>DETECTION_TYPES:CreateDetectionSets()</strong>
<a id="#(DETECTION_TYPES).CreateDetectionItems" >
<strong>DETECTION_TYPES:CreateDetectionItems()</strong>
</a>
</dt>
<dd>
@@ -4345,8 +4374,8 @@ Beware that when the amount of units detected is large, the DetectedItems list w
<dl class="function">
<dt>
<a id="#(DETECTION_UNITS).CreateDetectionSets" >
<strong>DETECTION_UNITS:CreateDetectionSets()</strong>
<a id="#(DETECTION_UNITS).CreateDetectionItems" >
<strong>DETECTION_UNITS:CreateDetectionItems()</strong>
</a>
</dt>
<dd>