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#CTLD
* Added spawning crates behind the CH-47 * Added functionality to retain resource maps of cargo statics * Added door check for cargo crate operations
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@ -24,7 +24,7 @@
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-- @module Ops.CTLD
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-- @image OPS_CTLD.jpg
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-- Last Update July 2024
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-- Last Update Aug 2024
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do
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@ -46,6 +46,7 @@ do
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-- @field #string Subcategory Sub-category name.
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-- @field #boolean DontShowInMenu Show this item in menu or not.
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-- @field Core.Zone#ZONE Location Location (if set) where to get this cargo item.
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-- @field #table ResourceMap Resource Map information table if it has been set for static cargo items.
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-- @extends Core.Base#BASE
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---
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@ -122,14 +123,31 @@ CTLD_CARGO = {
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self.Mark = nil
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self.Subcategory = Subcategory or "Other"
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self.DontShowInMenu = DontShowInMenu or false
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self.ResourceMap = nil
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if type(Location) == "string" then
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Location = ZONE:New(Location)
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end
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self.Location = Location
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return self
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end
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--- Query Location.
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--- Add Resource Map information table
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-- @param #CTLD_CARGO self
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-- @param #table ResourceMap
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-- @return #CTLD_CARGO self
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function CTLD_CARGO:SetStaticResourceMap(ResourceMap)
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self.ResourceMap = ResourceMap
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return self
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end
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--- Get Resource Map information table
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-- @param #CTLD_CARGO self
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-- @return #table ResourceMap
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function CTLD_CARGO:GetStaticResourceMap()
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return self.ResourceMap
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end
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--- Query Location.
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-- @param #CTLD_CARGO self
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-- @return Core.Zone#ZONE location or `nil` if not set
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function CTLD_CARGO:GetLocation()
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@ -1251,7 +1269,7 @@ CTLD.UnitTypeCapabilities = {
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["Bronco-OV-10A"] = {type="Bronco-OV-10A", crates= false, troops=true, cratelimit = 0, trooplimit = 5, length = 13, cargoweightlimit = 1450},
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["OH-6A"] = {type="OH-6A", crates=false, troops=true, cratelimit = 0, trooplimit = 4, length = 7, cargoweightlimit = 550},
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["OH-58D"] = {type="OH58D", crates=false, troops=false, cratelimit = 0, trooplimit = 0, length = 14, cargoweightlimit = 400},
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["CH-47Fbl1"] = {type="CH-47Fbl1", crates=true, troops=true, cratelimit = 4, trooplimit = 31, length = 30, cargoweightlimit = 8000},
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["CH-47Fbl1"] = {type="CH-47Fbl1", crates=true, troops=true, cratelimit = 4, trooplimit = 31, length = 20, cargoweightlimit = 8000},
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}
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--- CTLD class version.
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@ -2418,7 +2436,8 @@ function CTLD:_GetCrates(Group, Unit, Cargo, number, drop, pack)
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return self
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end
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-- spawn crates in front of helicopter
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local IsHerc = self:IsHercules(Unit) -- Herc
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local IsHerc = self:IsHercules(Unit) -- Herc, Bronco and Hook load from behind
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local IsHook = self:IsHook(Unit) -- Herc, Bronco and Hook load from behind
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local cargotype = Cargo -- Ops.CTLD#CTLD_CARGO
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local number = number or cargotype:GetCratesNeeded() --#number
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local cratesneeded = cargotype:GetCratesNeeded() --#number
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@ -2440,7 +2459,7 @@ function CTLD:_GetCrates(Group, Unit, Cargo, number, drop, pack)
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local rheading = 0
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local angleOffNose = 0
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local addon = 0
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if IsHerc then
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if IsHerc or IsHook then
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-- spawn behind the Herc
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addon = 180
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end
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@ -2490,17 +2509,25 @@ function CTLD:_GetCrates(Group, Unit, Cargo, number, drop, pack)
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dist = dist - (20 + math.random(1,10))
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local width = width / 2
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local Offy = math.random(-width,width)
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self.Spawned_Crates[self.CrateCounter] = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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local spawnstatic = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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:InitCargoMass(cgomass)
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:InitCargo(self.enableslingload)
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:InitLinkToUnit(Ship,dist,Offy,0)
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:Spawn(270,cratealias)
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if isstatic then
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local map=cargotype:GetStaticResourceMap()
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spawnstatic.TemplateStaticUnit.resourcePayload = map
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end
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self.Spawned_Crates[self.CrateCounter] = spawnstatic:Spawn(270,cratealias)
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else
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self.Spawned_Crates[self.CrateCounter] = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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local spawnstatic = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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:InitCoordinate(cratecoord)
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:InitCargoMass(cgomass)
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:InitCargo(self.enableslingload)
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:Spawn(270,cratealias)
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if isstatic then
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local map=cargotype:GetStaticResourceMap()
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spawnstatic.TemplateStaticUnit.resourcePayload = map
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end
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self.Spawned_Crates[self.CrateCounter] = spawnstatic:Spawn(270,cratealias)
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end
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local templ = cargotype:GetTemplates()
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local sorte = cargotype:GetType()
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@ -2510,9 +2537,13 @@ function CTLD:_GetCrates(Group, Unit, Cargo, number, drop, pack)
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if drop then
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--CTLD_CARGO:New(ID, Name, Templates, Sorte, HasBeenMoved, LoadDirectly, CratesNeeded, Positionable, Dropped, PerCrateMass, Stock, Subcategory)
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realcargo = CTLD_CARGO:New(self.CargoCounter,cratename,templ,sorte,true,false,cratesneeded,self.Spawned_Crates[self.CrateCounter],true,cargotype.PerCrateMass,nil,subcat)
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local map=cargotype:GetStaticResourceMap()
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realcargo:SetStaticResourceMap(map)
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table.insert(droppedcargo,realcargo)
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else
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realcargo = CTLD_CARGO:New(self.CargoCounter,cratename,templ,sorte,false,false,cratesneeded,self.Spawned_Crates[self.CrateCounter],false,cargotype.PerCrateMass,nil,subcat)
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realcargo = CTLD_CARGO:New(self.CargoCounter,cratename,templ,sorte,false,false,cratesneeded,self.Spawned_Crates[self.CrateCounter],false,cargotype.PerCrateMass,nil,subcat)
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local map=cargotype:GetStaticResourceMap()
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realcargo:SetStaticResourceMap(map)
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end
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table.insert(self.Spawned_Cargo, realcargo)
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end
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@ -2562,11 +2593,15 @@ function CTLD:InjectStatics(Zone, Cargo, RandomCoord)
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basetype = cratetemplate
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end
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self.CrateCounter = self.CrateCounter + 1
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self.Spawned_Crates[self.CrateCounter] = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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local spawnstatic = SPAWNSTATIC:NewFromType(basetype,"Cargos",self.cratecountry)
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:InitCargoMass(cgomass)
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:InitCargo(self.enableslingload)
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:InitCoordinate(cratecoord)
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:Spawn(270,cratealias)
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if isstatic then
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local map = cargotype:GetStaticResourceMap()
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spawnstatic.TemplateStaticUnit.resourcePayload = map
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end
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self.Spawned_Crates[self.CrateCounter] = spawnstatic:Spawn(270,cratealias)
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local templ = cargotype:GetTemplates()
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local sorte = cargotype:GetType()
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self.CargoCounter = self.CargoCounter + 1
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@ -2744,6 +2779,13 @@ function CTLD:_LoadCratesNearby(Group, Unit)
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local cratelimit = capabilities.cratelimit -- #number
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local grounded = not self:IsUnitInAir(Unit)
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local canhoverload = self:CanHoverLoad(Unit)
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-- Door check
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if self.pilotmustopendoors and not UTILS.IsLoadingDoorOpen(Unit:GetName()) then
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self:_SendMessage("You need to open the door(s) to load cargo!", 10, false, Group)
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if not self.debug then return self end
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end
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--- cases -------------------------------
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-- Chopper can\'t do crates - bark & return
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-- Chopper can do crates -
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@ -3058,7 +3100,7 @@ function CTLD:_ListInventory(Group, Unit)
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return self
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end
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--- (Internal) Function to check if a unit is a Hercules C-130.
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--- (Internal) Function to check if a unit is a Hercules C-130 or a Bronco.
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-- @param #CTLD self
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-- @param Wrapper.Unit#UNIT Unit
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-- @return #boolean Outcome
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@ -3070,6 +3112,17 @@ function CTLD:IsHercules(Unit)
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end
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end
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--- (Internal) Function to check if a unit is a CH-47
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-- @param #CTLD self
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-- @param Wrapper.Unit#UNIT Unit
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-- @return #boolean Outcome
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function CTLD:IsHook(Unit)
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if string.find(Unit:GetTypeName(),"CH.47") then
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return true
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else
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return false
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end
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end
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--- (Internal) Function to set troops positions of a template to a nice circle
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-- @param #CTLD self
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@ -3122,8 +3175,9 @@ function CTLD:_UnloadTroops(Group, Unit)
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end
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-- check for hover unload
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local hoverunload = self:IsCorrectHover(Unit) --if true we\'re hovering in parameters
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local IsHerc = self:IsHercules(Unit)
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if IsHerc then
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local IsHerc = self:IsHercules(Unit)
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local IsHook = self:IsHook(Unit)
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if IsHerc and (not IsHook) then
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-- no hover but airdrop here
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hoverunload = self:IsCorrectFlightParameters(Unit)
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end
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@ -3252,10 +3306,16 @@ function CTLD:_UnloadCrates(Group, Unit)
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end
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end
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end
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-- Door check
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if self.pilotmustopendoors and not UTILS.IsLoadingDoorOpen(Unit:GetName()) then
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self:_SendMessage("You need to open the door(s) to drop cargo!", 10, false, Group)
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if not self.debug then return self end
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end
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-- check for hover unload
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local hoverunload = self:IsCorrectHover(Unit) --if true we\'re hovering in parameters
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local IsHerc = self:IsHercules(Unit)
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if IsHerc then
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local IsHook = self:IsHook(Unit)
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if IsHerc and (not IsHook) then
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-- no hover but airdrop here
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hoverunload = self:IsCorrectFlightParameters(Unit)
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end
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@ -3949,8 +4009,14 @@ function CTLD:AddStaticsCargo(Name,Mass,Stock,SubCategory,DontShowInMenu,Locatio
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self.CargoCounter = self.CargoCounter + 1
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local type = CTLD_CARGO.Enum.STATIC
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local template = STATIC:FindByName(Name,true):GetTypeName()
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local unittemplate = _DATABASE:GetStaticUnitTemplate(Name)
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local ResourceMap = nil
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if unittemplate and unittemplate.resourcePayload then
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ResourceMap = UTILS.DeepCopy(unittemplate.resourcePayload)
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end
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-- Crates are not directly loadable
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local cargo = CTLD_CARGO:New(self.CargoCounter,Name,template,type,false,false,1,nil,nil,Mass,Stock,SubCategory,DontShowInMenu,Location)
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cargo:SetStaticResourceMap(ResourceMap)
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table.insert(self.Cargo_Statics,cargo)
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return self
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end
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@ -3965,8 +4031,14 @@ function CTLD:GetStaticsCargoFromTemplate(Name,Mass)
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self.CargoCounter = self.CargoCounter + 1
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local type = CTLD_CARGO.Enum.STATIC
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local template = STATIC:FindByName(Name,true):GetTypeName()
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local unittemplate = _DATABASE:GetStaticUnitTemplate(Name)
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local ResourceMap = nil
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if unittemplate and unittemplate.resourcePayload then
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ResourceMap = UTILS.DeepCopy(unittemplate.resourcePayload)
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end
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-- Crates are not directly loadable
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local cargo = CTLD_CARGO:New(self.CargoCounter,Name,template,type,false,false,1,nil,nil,Mass,1)
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cargo:SetStaticResourceMap(ResourceMap)
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--table.insert(self.Cargo_Statics,cargo)
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return cargo
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end
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@ -5942,7 +6014,9 @@ end
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cargotemplates = UTILS.Split(cargotemplates,";")
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injectstatic = CTLD_CARGO:New(nil,cargoname,cargotemplates,cargotype,true,true,size,nil,true,mass)
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elseif cargotype == CTLD_CARGO.Enum.STATIC or cargotype == CTLD_CARGO.Enum.REPAIR then
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injectstatic = CTLD_CARGO:New(nil,cargoname,cargotemplates,cargotype,true,true,size,nil,true,mass)
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injectstatic = CTLD_CARGO:New(nil,cargoname,cargotemplates,cargotype,true,true,size,nil,true,mass)
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local map=cargotype:GetStaticResourceMap()
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injectstatic:SetStaticResourceMap(map)
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end
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if injectstatic then
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self:InjectStatics(dropzone,injectstatic)
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@ -6298,6 +6372,8 @@ function CTLD_HERCULES:Cargo_SpawnDroppedAsCargo(_name, _pos)
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self.CTLD.Spawned_Crates[self.CTLD.CrateCounter] = theStatic
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local newCargo = CTLD_CARGO:New(self.CTLD.CargoCounter, theCargo.Name, theCargo.Templates, theCargo.CargoType, true, false, theCargo.CratesNeeded, self.CTLD.Spawned_Crates[self.CTLD.CrateCounter], true, theCargo.PerCrateMass, nil, theCargo.Subcategory)
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local map=theCargo:GetStaticResourceMap()
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newCargo:SetStaticResourceMap(map)
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table.insert(self.CTLD.Spawned_Cargo, newCargo)
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newCargo:SetWasDropped(true)
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